Server profile
TEST
Offline, with 1 of 10 players on; ranked #13,308 of every public Rust server. It last wiped 38d ago.
Offline 46.53.134.241:28015 checked 38d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|636/675
- Rustoria.co - EU East Long485/525
- Rusty Moose |EU Main|59/250
- Rustoria.co - EU Main36/250
- Rustafied.com - EU Friday138/200
- Rustoria.co - EU East Medium255/300
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does TEST wipe, and on which day?
Too few wipes are on record for TEST to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 38 days 6 hours have passed since its current world was created.
Server details
On what version does TEST currently run?
Running on Windows, TEST is on Rust network protocol 2633 and build 164530. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is TEST, and is it up at the moment?
Offline at the moment, TEST was last seen 38 days 5 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 20 September 2026 is when Rust Insights first saw it.
Where does TEST run from?
A region is not published by TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 46.53.134.241:28015.
Tags
How should you read the tags listed for TEST?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what TEST publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature TEST?
The Rust Insights lists that carry TEST are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on TEST right now, and how does that number move?
The last time TEST was seen online was 38 days 5 hours ago, and it is offline now.
In the ranking of Rust servers, where does TEST place?
The player-hours ranking for the last seven days puts TEST at #13,308, among the top – of all ranked servers.
Map and rules
What settings and rules apply on TEST?
The name of TEST does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on TEST?
A procedural map, generated by the game, is what TEST runs.
Join
How can you get onto TEST?
To connect, start Rust and enter client.connect 46.53.134.241:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.