Server profile
Kecs Rust | Powered by AMP
Offline, with 0 of 100 players on; ranked #12,784 of every public Rust server, the top 58%. It last wiped 19d ago.
Offline 46.4.39.147:28015 checked 16h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|825/850
- Rustoria.co - EU Main72/250
- Rusty Moose |EU Main|123/250
- Rustoria.co - EU East Long499/550
- Rustoria.co - EU East Medium297/325
- Rustafied.com - EU Friday226/325
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Kecs Rust | Powered by AMP wipe?
Its rhythm cannot be read yet: Kecs Rust | Powered by AMP has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 19 days 20 hours have passed since its current world was created.
About the server
How well does Kecs Rust | Powered by AMP perform?
The 48-hour average for server fps is 194, and 146 was the lowest seen. At its highest the entity count reached 111,174: buildings, deployables and everything else. Memory use peaked at 6,454 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is Kecs Rust | Powered by AMP on?
The Rust build is network protocol 2634 and build 167058, running on Linux, for Kecs Rust | Powered by AMP. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Kecs Rust | Powered by AMP, and is it up at the moment?
Offline at the moment, Kecs Rust | Powered by AMP was last seen 16 hours ago. The uptime it reports puts the last restart at about 19 days 3 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 7 October 2026.
What location is listed for Kecs Rust | Powered by AMP?
No region is published by Kecs Rust | Powered by AMP. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 46.4.39.147:28015.
Tags
What is meant by each tag on Kecs Rust | Powered by AMP?
These tags come from Kecs Rust | Powered by AMP and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Kecs Rust | Powered by AMP?
The Rust Insights lists that carry Kecs Rust | Powered by AMP are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of Kecs Rust | Powered by AMP look like?
Kecs Rust | Powered by AMP is offline at the moment; the last sighting was 16 hours ago. The seven-day average is 0 players, and the highest point in that week was 1.
How does Kecs Rust | Powered by AMP compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Kecs Rust | Powered by AMP at #12,784, among the top 58% of all ranked servers.
Map and rules
How is Kecs Rust | Powered by AMP configured, and what rules apply?
The name of Kecs Rust | Powered by AMP does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on Kecs Rust | Powered by AMP?
Size 4,500 and seed 6738 define the procedural map on Kecs Rust | Powered by AMP, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How can you get onto Kecs Rust | Powered by AMP?
To connect, start Rust and enter client.connect 46.4.39.147:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.