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Rust Insights

Server profile

[DE/GER] Rusthof RP

Online, with 3 of 50 players on; ranked #2,742 of every public Rust server, the top 12%. It last wiped 18d ago.

Filed under moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
3/ 50 players now 6% full
17-day averagepeak 6
#2,742ranktop 12%
18d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040019:0004:0013:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 12% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days usual gap between real wipes
50% on rhythm of its recent wipes
13 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 9 OctThu 8 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 13, 11 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 10:56 UTC18d ago 13 – running 0
Thu 8 Oct, 14:22 UTC19d ago 13 – 0.9 days 0
Thu 8 Oct, 07:18 UTC19d ago 13 – 0.3 days 1
Wed 7 Oct, 14:38 UTC20d ago 2 – 0.7 days 0
Sat 3 Oct, 14:10 UTC24d ago 2 halved by day 2 4 days 0
Fri 2 Oct, 17:53 UTC25d ago 2 – 0.8 days 2
Fri 2 Oct, 11:31 UTC25d ago 2 – 0.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average131/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average190/225
  3. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average35/200
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average191/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average67/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average31/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [DE/GER] Rusthof RP look like once wipe day arrives?

The average busiest point of its recent wipes was 13 players. 11 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 2.

When does [DE/GER] Rusthof RP wipe, and how often?

There is no next wipe to predict: [DE/GER] Rusthof RP wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 18 days 5 hours have passed since its current world was created.

About the server

Does [DE/GER] Rusthof RP hold a steady frame rate?

The 48-hour average for server fps is 180, and 144 was the lowest seen. The world held a peak of 53,207 entities, counting buildings, deployables and all the rest. It drew as much as 2,106 MB of memory. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on [DE/GER] Rusthof RP?

Running on Windows, [DE/GER] Rusthof RP is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for [DE/GER] Rusthof RP, and is it online?

At the time of this check [DE/GER] Rusthof RP is online. The uptime it reports puts the last restart at about 11 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does [DE/GER] Rusthof RP sit?

No region tag comes from [DE/GER] Rusthof RP, though the name suggests Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 46.4.107.80:28080.

Server tags

Which meanings sit behind the tags on [DE/GER] Rusthof RP?

When the game's server browser reads [DE/GER] Rusthof RP, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^r (Roleplay): This is a roleplay server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature [DE/GER] Rusthof RP?

These Rust Insights lists include [DE/GER] Rusthof RP: Rust servers in Europe, Modded Rust servers, explained and Rust roleplay servers. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on [DE/GER] Rusthof RP right now?

[DE/GER] Rusthof RP shows 3 players at the moment, against 50 slots. A weekly average of 1 players goes with a peak of 6. Its strongest hour in the past 48 was 17:00 UTC, with an average of 6 players.

In the ranking of Rust servers, where does [DE/GER] Rusthof RP place?

Player hours over seven days put [DE/GER] Rusthof RP at #2,742, within the top 12% of the ranked field.

Rules and settings

What are the settings and rules for [DE/GER] Rusthof RP?

Nothing about gather rate is given in the name of [DE/GER] Rusthof RP. The default of 8 players per group is what applies here. You get roleplay as the game mode, towns, jobs and roleplay rules. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on [DE/GER] Rusthof RP?

Size 2,500 and seed 481981 define the procedural map on [DE/GER] Rusthof RP, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map Rusthof.

Join

How can you get onto [DE/GER] Rusthof RP?

Open the console with F1 in Rust and enter client.connect 46.4.107.80:28080. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^r,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^r
Roleplay This is a roleplay server.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.