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Live edition38,205 playing on 11,684 servers

Rust Insights

Server profile

ServerName

Offline, with 1 of 5 players on; ranked #13,786 of every public Rust server, the top 61%. It last wiped 25d ago.

Filed under
Launch Rust and join
1/ 5 players now 20% full
07-day averagepeak –
#13,786ranktop 61%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.1 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctFri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:47 UTC25d ago 1 – running 0
Fri 2 Oct, 16:22 UTC26d ago 1 – 0.8 days 1
Thu 17 Sep, 04:00 UTC41d ago 1 held half 15.5 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average168/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average121/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average17/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average15/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average17/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average25/200

The short version

Quick answers

From the figures on this page.

Wipe days

On ServerName, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does ServerName wipe, and how often?

ServerName wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 25 days 15 hours ago.

Server details

Which Rust version is ServerName on?

The Rust build is network protocol 2634 and build 166652, running on Windows, for ServerName. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is ServerName, and is it up at the moment?

The last sighting of ServerName was 23 days 9 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 14 September 2026.

What location is listed for ServerName?

No region is published by ServerName. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 46.254.246.135:28015.

Lists and tags

Which meanings sit behind the tags on ServerName?

When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does ServerName appear?

The Rust Insights lists that carry ServerName are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on ServerName right now?

ServerName is offline at the moment; the last sighting was 23 days 9 hours ago.

How does ServerName compare with other Rust servers in the ranking?

On player hours for the last seven days, ServerName sits at #13,786, inside the top 61% of ranked servers.

Settings and rules

How is ServerName configured, and what rules apply?

Nothing about gather rate is given in the name of ServerName. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map is live on ServerName?

A procedural map, generated by the game, is what ServerName runs.

How to join

How do you connect to ServerName?

Type client.connect 46.254.246.135:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players It holds 5 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.