Server profile
TEST
Offline, with 1 of 10 players on; ranked #14,045 of every public Rust server, the top 63%. It last wiped 26d ago.
Offline 46.188.125.91:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:28 UTC26d ago | 1 | – | running | 0 |
| Thu 1 Oct, 10:56 UTC27d ago | 1 | – | 0.9 days | 0 |
| Wed 30 Sep, 10:22 UTC28d ago | 1 | – | 1 days | 1 |
| Mon 21 Sep, 11:15 UTC37d ago | 1 | held half | 9 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|164/250
- Rustoria.co - EU East Long160/200
- Rusty Moose |EU Main|17/250
- Rustoria.co - EU Main15/250
- Rustafied.com - EU Friday7/100
- Rustoria.co - EU East Medium76/200
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at TEST?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 100% of its recent wipes.
How often does TEST wipe, and on which day?
TEST wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 26 days 20 hours ago.
Server details
What Rust version is live on TEST?
Running on Windows, TEST is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
How reliable is TEST, and is it up at the moment?
TEST is offline at the moment; the last time it was seen was 4 days 20 hours ago. It spent 1 of the last 7 full days' 168 hours up, 1% of the time. The first record Rust Insights has of it is 16 September 2026.
What location is listed for TEST?
A region is not published by TEST. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 46.188.125.91:28015.
Server tags
How should you read the tags listed for TEST?
When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does TEST turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry TEST are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on TEST right now?
TEST is offline at the moment; the last sighting was 4 days 20 hours ago. A weekly average of 1 players goes with a peak of 1.
Where does TEST sit in the rankings?
On player hours for the last seven days, TEST sits at #14,045, inside the top 63% of ranked servers.
Rules and settings
What are the settings and rules for TEST?
The name of TEST does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
Which map is live on TEST?
A procedural map, generated by the game, is what TEST runs.
How to join
How can you get onto TEST?
To connect, start Rust and enter client.connect 46.188.125.91:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.