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Rust Insights

Server profile

OLYMP BASE | TOURNAMENTS

Online, with 58 of 100 players on; ranked #4,198 of every public Rust server, the top 19%. It last wiped 1h ago.

Filed under moddedcarbon
Launch Rust and join
58/ 100 players now 58% full
07-day averagepeak 47
#4,198ranktop 19%
1h agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
02040608017:0002:0011:0021:0006:0015:00Wiped Tue 27 Oct, 14:57 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
01020304017:0002:0011:0021:0006:0015:00Wiped Tue 27 Oct, 14:57 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 19% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 days usual gap between real wipes
25% on rhythm of its recent wipes
29 wipe-day peak players, last three wipes
25% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 20 OctTue 13 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 47, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 14:57 UTC1h ago – – running 0
Tue 20 Oct, 15:30 UTC7d ago 47 – – 0
Tue 13 Oct, 14:00 UTC14d ago 40 halved by day 1 7.1 days 0
Thu 1 Oct, 20:16 UTC FW25d ago 1 halved by day 4 11.7 days 0
Wed 30 Sep, 17:27 UTC26d ago 3 – 1.1 days 1
Mon 28 Sep, 14:00 UTC29d ago 3 held half 2.1 days 0
Thu 24 Sep, 13:31 UTC33d ago 8 halved by day 1 4 days 0
Wed 23 Sep, 16:11 UTC34d ago 22 – 0.9 days 1
Sat 19 Sep, 14:27 UTC38d ago 22 halved by day 1 4.1 days 0
Wed 16 Sep, 14:00 UTC41d ago 37 halved by day 1 3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average6/100
  2. PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average9/15
  3. MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average12/100
  4. [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 3 on average25/100
  5. [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average6/100
  6. NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 4 on average0/16

The short version

Quick answers

From the figures on this page.

Wipe days

What does OLYMP BASE | TOURNAMENTS look like once wipe day arrives?

The average busiest point of its recent wipes was 29 players. 1 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 25% of its recent wipes. In the other cases, it dropped below half by day 1.

How often does OLYMP BASE | TOURNAMENTS wipe, and on which day?

OLYMP BASE | TOURNAMENTS wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 1 hours ago.

About the server

How well does OLYMP BASE | TOURNAMENTS perform?

The 48-hour average for server fps is 30, and 29 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 16,065. Memory use peaked at 2,010 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is OLYMP BASE | TOURNAMENTS on?

Rust network protocol 2635 and build 168909 on Linux is what OLYMP BASE | TOURNAMENTS runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is OLYMP BASE | TOURNAMENTS, and is it up at the moment?

At the time of this check OLYMP BASE | TOURNAMENTS is online. Going by the uptime figure it gives, its last restart was around 9 minutes ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for OLYMP BASE | TOURNAMENTS?

No region is published by OLYMP BASE | TOURNAMENTS. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 46.174.53.127:28015.

Lists and tags

What is meant by each tag on OLYMP BASE | TOURNAMENTS?

These tags come from OLYMP BASE | TOURNAMENTS and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts100 (Group limit): A team holds 100 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^d (Combat training): Practise aim and PvP here, and the loot is provided; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature OLYMP BASE | TOURNAMENTS?

The Rust Insights lists that carry OLYMP BASE | TOURNAMENTS are Modded Rust servers, explained and Aim training servers, live. On the server list, the filters that surface it are Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 50.

Population history

What does the population of OLYMP BASE | TOURNAMENTS look like?

Of its 100 slots, OLYMP BASE | TOURNAMENTS currently has 58 filled. A weekly average of 0 players goes with a peak of 47. The busiest point of the last 48 hours fell at 15:00 UTC, averaging 56 players.

Where does OLYMP BASE | TOURNAMENTS sit in the rankings?

Player hours over seven days put OLYMP BASE | TOURNAMENTS at #4,198, within the top 19% of the ranked field.

Settings and rules

What are the settings and rules for OLYMP BASE | TOURNAMENTS?

No gather rate appears in the name of OLYMP BASE | TOURNAMENTS. 100 players is the most a group can hold. combat training is the game mode, aim and PvP practice, loot handed out. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on OLYMP BASE | TOURNAMENTS?

OLYMP BASE | TOURNAMENTS runs a procedural map of size 4,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.

Connecting

How do you connect to OLYMP BASE | TOURNAMENTS?

To connect, start Rust and enter client.connect 46.174.53.127:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^d,gmrust,cs168909,ts100

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts100
Group limit A team holds 100 players at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Gameplay

^d
Combat training Practise aim and PvP here, and the loot is provided.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.