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Rust Insights

Server profile · EU

CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W

Online, with 0 of 100 players on; ranked #4,100 of every public Rust server, the top 18%. It last wiped 13d ago.

Filed under 2x quad monthly wipes moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak 4
#4,100ranktop 18% · #1480 in EU
13d agolast wipemonthly schedule
8d 5hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020014:0023:0008:0017:0002:0011:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct16 Oct22 Oct28 Oct

Note: Top 18% of all ranked servers, top 51% in EU, and #262 of the quad servers (top 32%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

0.5 days usual gap between real wipes
33% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 8d 5hThu 5 Nov, 19:00 UTCFW
  2. 36d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctWed 14 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:17 UTC13d ago 4 – running 0
Wed 14 Oct, 18:57 UTC13d ago 4 – 0.5 days 1
Wed 14 Oct, 09:42 UTC14d ago 2 – 0.4 days 0
Mon 14 Sep, 11:02 UTC44d ago 1 halved by day 1 29.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · quad · 2x · monthly · 523 on average641/650
  2. EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No BEU · quad · 2x · monthly · 139 on average74/150
  3. EU Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyEU · quad · 2x · monthly · 128 on average99/200
  4. WARBANDITS.GG EU 2X Monthly |Solo/Duo/Trio/Quad|No BP Wipes|EU · quad · 2x · monthly · 18 on average14/100
  5. Aqua Rust | EU 2x Monthly | No BP Wipes | Solo/Duo/Trio/QuadEU · quad · 2x · monthly · 2 on average2/250
  6. CZ/EU Project: Violation | BEGINNERS 2X | MAX QUAD | RB | NO BPEU · quad · 2x · monthly · 1 on average0/50

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

Recent wipes peaked at 3 players on average. 33 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.

How often does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W wipe, and on which day?

The only wipe on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 13 days 3 hours have passed since its current world was created. The tags put wipes at monthly.

Server

What does performance look like on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

The 48-hour average for server fps is 97, and 45 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 70,846. It drew as much as 2,620 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W currently run?

Rust network protocol 2635 and build 168909 on Linux is what CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, and is it online?

CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is currently reachable and online. Going by the uptime figure it gives, its last restart was around 10 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

With its EU tag, CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 46.174.52.245:25026.

Server tags

How should you read the tags listed for CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

When the game's server browser reads CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Find it in the browser under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W turn up among the Rust Insights lists and filters?

CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population history

How many players are on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W right now, and how does that number move?

CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W shows 0 players at the moment, against 100 slots. Over the past week it peaked at 4 and averaged 0 players. Its strongest hour in the past 48 was 20:00 UTC, with an average of 2 players.

In the ranking of Rust servers, where does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W place?

In Europe, CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is #1,480; across all ranked servers it is #4,100 on seven-day player hours, in the top 18%. Within its quad group, the position is #262.

Settings and rules

How is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W configured, and what rules apply?

A 2x gather rate is what the name of CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W states. Groups are capped at 4 players under the name quad. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W runs a procedural map of size 3,750 with seed 1763371800, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

To connect, start Rust and enter client.connect 46.174.52.245:25026 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.