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Rust Insights

Server profile

R2 Test Server

Online, with 0 of 50 players on; ranked #15,268 of every public Rust server, the top 68%. It last wiped 63d ago.

Filed under
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,268ranktop 68%
63d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040022:0007:0016:0001:0010:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average222/275
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average295/350
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average766/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average48/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average869/950
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average713/800

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does R2 Test Server wipe, and on which day?

The record of R2 Test Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 63 days 1 hours have passed since its current world was created.

About the server

Does R2 Test Server hold a steady frame rate?

Average server fps over the last 48 hours was 201, with a floor of 183. The world held a peak of 108,699 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,222 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does R2 Test Server currently run?

Running on Linux, R2 Test Server is on Rust network protocol 2632 and build 160556. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for R2 Test Server, and is it online?

Right now R2 Test Server is up and running. The uptime it reports puts the last restart at about 5 days 9 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does R2 Test Server run from?

A region is not published by R2 Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 46.174.50.219:28315 is where it answers.

Tags

How should you read the tags listed for R2 Test Server?

These tags come from R2 Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2632 (Protocol): Your game must run the same version to join: the protocol is 2632; cs160556 (Build): Build 160556 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does R2 Test Server turn up among the Rust Insights lists and filters?

R2 Test Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on R2 Test Server right now?

R2 Test Server shows 0 players at the moment, against 50 slots. Its average over seven days comes to 0 players.

How does R2 Test Server compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts R2 Test Server at #15,268, among the top 68% of all ranked servers.

Map and rules

What are the settings and rules for R2 Test Server?

No gather rate appears in the name of R2 Test Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched off.

What is the map on R2 Test Server?

The game generates the map on R2 Test Server: procedural, size 4,250, seed 1107894951. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.

How to join

What is the way to join R2 Test Server?

To connect, start Rust and enter client.connect 46.174.50.219:28315 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2632
Protocol Your game must run the same version to join: the protocol is 2632.
cs160556
Build Build 160556 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.