Server profile
ServerName
Offline, with 1 of 5 players on; ranked #14,434 of every public Rust server, the top 63%. It last wiped 38d ago.
Offline 46.172.75.32:28015 checked 38d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|316/375
- Rustoria.co - EU East Long433/475
- Rusty Moose |EU Main|959/1000
- Rustafied.com - EU Friday48/100
- eulongtest (private perf box)0/8
- Rustoria.co - EU Main984/1000
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does ServerName wipe, and how often?
The record of ServerName's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 38 days 5 hours have passed since its current world was created.
Server details
What Rust version is live on ServerName?
Rust network protocol 2633 and build 164530 on Windows is what ServerName runs. The same protocol is required to join, and Steam takes care of updating it.
Has ServerName stayed online, and is it up now?
The last sighting of ServerName was 38 days 2 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 21 September 2026.
In which location does ServerName sit?
A region is not published by ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 46.172.75.32:28015.
Lists and tags
Which meanings sit behind the tags on ServerName?
These tags come from ServerName and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
These Rust Insights lists include ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on ServerName right now?
ServerName was last seen 38 days 2 hours ago and is offline right now.
In the ranking of Rust servers, where does ServerName place?
Player hours over seven days put ServerName at #14,434, within the top 63% of the ranked field.
Settings and rules
What settings and rules apply on ServerName?
Nothing about gather rate is given in the name of ServerName. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on ServerName?
The game generates the map on ServerName, which is procedural.
Connecting
How do you connect to ServerName?
Open the console with F1 in Rust and enter client.connect 46.172.75.32:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.