Server profile
Local Dev Server
Offline, with 0 of 10 players on; ranked #11,542 of every public Rust server, the top 52%. It last wiped 19h ago.
Offline 46.172.130.152:28015 checked 16h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 52% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|657/675
- Rustoria.co - EU East Long433/425
- Rustoria.co - EU Main43/250
- Rusty Moose |EU Main|48/250
- Rustoria.co - EU East Medium183/200
- Rustafied.com - EU Friday111/125
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Local Dev Server wipe?
Its rhythm cannot be read yet: Local Dev Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 19 hours ago.
About the server
On what version does Local Dev Server currently run?
Rust network protocol 2635 and build 168909 on Windows is what Local Dev Server runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Local Dev Server, and is it up at the moment?
Local Dev Server is offline at the moment; the last time it was seen was 16 hours ago. Rust Insights first logged this server on 27 October 2026.
In which location does Local Dev Server sit?
There is no region published for Local Dev Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 46.172.130.152:28015.
Lists and tags
How should you read the tags listed for Local Dev Server?
These tags come from Local Dev Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Local Dev Server appear?
These Rust Insights lists include Local Dev Server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
How many players are on Local Dev Server right now, and how does that number move?
The last time Local Dev Server was seen online was 16 hours ago, and it is offline now. A weekly average of 1 players goes with a peak of 1. Its strongest hour in the past 48 was 19:00 UTC, with an average of 1 players.
In the ranking of Rust servers, where does Local Dev Server place?
On player hours for the last seven days, Local Dev Server sits at #11,542, inside the top 52% of ranked servers.
Map and rules
What settings and rules apply on Local Dev Server?
The name of Local Dev Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.
Which map is live on Local Dev Server?
The map on Local Dev Server is procedural and the game generates it.
Join
How can you get onto Local Dev Server?
Type client.connect 46.172.130.152:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.