Skip to the story

Live edition80,134 playing on 11,840 servers

Rust Insights

Server profile

Local4

Offline, with 1 of 15 players on; ranked #14,341 of every public Rust server, the top 65%. It last wiped 5d ago.

Filed under
Launch Rust and join
1/ 15 players now 7% full
07-day averagepeak 1
#14,341ranktop 65%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k7 Oct10 Oct12 Oct22 Oct24 Oct27 Oct

Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.8 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 10:35 UTC5d ago 1 – running 1
Wed 7 Oct, 15:10 UTC20d ago 1 – 14.8 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average678/750
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average57/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average95/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average392/450
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average202/250
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average173/250

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Local4 look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does Local4 wipe, and how often?

The record of Local4's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 5 days 10 hours have passed since its current world was created.

About the server

On what version does Local4 currently run?

Running on Windows, Local4 is on Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Local4, and is it online?

The last sighting of Local4 was 5 days 10 hours ago, and it is offline at present. The last 7 full days gave 1 of 168 hours up, or 1% of the time. On 7 October 2026 is when Rust Insights first saw it.

What location is listed for Local4?

No region is published by Local4. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 46.150.80.91:28015.

Tags

How should you read the tags listed for Local4?

These tags come from Local4 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): It holds 15 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Local4 appear?

The Rust Insights lists that carry Local4 are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

How many players are on Local4 right now?

Local4 is offline at the moment; the last sighting was 5 days 10 hours ago. The seven-day average is 0 players, and the highest point in that week was 1.

How does Local4 compare with other Rust servers in the ranking?

On player hours for the last seven days, Local4 sits at #14,341, inside the top 65% of ranked servers.

Settings and rules

What settings and rules apply on Local4?

Nothing about gather rate is given in the name of Local4. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

Join

What is the way to join Local4?

To connect, start Rust and enter client.connect 46.150.80.91:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp15
Max players It holds 15 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.