Server profile
Potterhead
Offline, with 1 of 1 players on; ranked #7,008 of every public Rust server, the top 31%. It last wiped 2d ago.
Offline 46.149.81.1:28015 checked 12h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 31% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 18:42 UTC2d ago | 1 | – | running | 1 |
| Thu 22 Oct, 22:29 UTC5d ago | 1 | – | 2.8 days | 1 |
| Thu 22 Oct, 13:53 UTC5d ago | 1 | – | 0.4 days | 0 |
| Sat 3 Oct, 16:50 UTC24d ago | 1 | held half | 18.9 days | 1 |
| Sat 3 Oct, 10:44 UTC25d ago | 1 | – | 0.3 days | 0 |
| Sun 27 Sep, 20:55 UTC30d ago | 1 | held half | 5.6 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|673/725
- Rustoria.co - EU East Long433/475
- Rustoria.co - EU Main40/250
- Rusty Moose |EU Main|54/250
- Rustoria.co - EU East Medium234/250
- Rustafied.com - EU Friday130/175
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at Potterhead?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does Potterhead wipe, and on which day?
Potterhead wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 2 days 18 hours have passed since its current world was created.
About the server
On what version does Potterhead currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Potterhead. The same protocol is required to join, and Steam takes care of updating it.
Has Potterhead stayed online, and is it up now?
The last sighting of Potterhead was 12 hours ago, and it is offline at present. It spent 15 of the last 7 full days' 168 hours up, 9% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does Potterhead run from?
No region is published by Potterhead. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 46.149.81.1:28015.
Server tags
How should you read the tags listed for Potterhead?
When the game's server browser reads Potterhead, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Potterhead turn up among the Rust Insights lists and filters?
Potterhead appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
How many players are on Potterhead right now?
Potterhead was last seen 12 hours ago and is offline right now. The seven-day average is 1 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 18:00 UTC, with an average of 1 players.
Where does Potterhead sit in the rankings?
Player hours over seven days put Potterhead at #7,008, within the top 31% of the ranked field.
Settings and rules
How is Potterhead configured, and what rules apply?
No gather rate appears in the name of Potterhead. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
Which map is live on Potterhead?
A procedural map, generated by the game, is what Potterhead runs.
Connecting
What is the way to join Potterhead?
Open the console with F1 in Rust and enter client.connect 46.149.81.1:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.