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Rust Insights

Server profile

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie

Online, with 19 of 200 players on; ranked #650 of every public Rust server, the top 3%. It last wiped 12d ago.

Filed under 30x biweekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
19/ 200 players now 10% full
217-day averagepeak 57
#650ranktop 3%
12d agolast wipebiweekly schedule
9d 2hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02040608017:0002:0011:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020017:0002:0011:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 3% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
71 wipe-day peak players, last three wipes
50% crowd held else halves by day 4

Coming wipes

  1. 9d 2hThu 5 Nov, 19:00 UTCFW
  2. 15d 14hThu 12 Nov, 06:38 UTC
  3. 37d 2hThu 3 Dec, 19:00 UTCFW
  4. 43d 14hThu 10 Dec, 06:38 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
0255075100+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 69, 10 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:38 UTC12d ago 69 – running 11
Thu 1 Oct, 18:06 UTC FW25d ago 56 held half 13.5 days 13
Thu 17 Sep, 06:59 UTC40d ago 89 halved by day 4 14.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|EU · groups of 15+ · 10x · biweekly · 53 on average88/100
  2. [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 46 on average37/100
  3. [BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable BasesSA · groups of 15+ · 10x · biweekly · 26 on average33/100
  4. [EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 20 on average30/100
  5. NEVERLAND X100 PVE, custom weapons, raidable bases, abandoned bgroups of 18+ · 100x · biweekly · 13 on average10/100
  6. [BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS|SA · groups of 8+ · 10x · biweekly · 10 on average10/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie look like once wipe day arrives?

Recent wipes peaked at 71 players on average. The peak crowd on this wipe came 10 hours after it started. In 50% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 4.

How often does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie wipe, and on which day?

On |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie, wipes are scheduled every 4 weeks on Thursday at 06:38 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 12 days 9 hours ago. Its tags carry an every-two-weeks wipe schedule.

Server details

What does performance look like on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

Server fps averaged 80 over 48 hours; the lowest reading was 4. The world held a peak of 209,181 entities, counting buildings, deployables and all the rest. The highest memory figure was 7,589 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie currently run?

Running on Windows, |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie, and is it up at the moment?

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie is currently reachable and online. Going by the uptime figure it gives, its last restart was around 14 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie sit?

No region is published by |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 46.146.234.109:35000.

Lists and tags

Which meanings sit behind the tags on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

These tags come from |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): The slot count is 200; ts10 (Group limit): No team may exceed 10 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie appear?

The Rust Insights lists that carry |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie are Rust servers with a gather rate above 10x, Modded Rust servers, explained, Rust PvE servers, live and Zombie servers, listed and explained. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x; Players now: At least 10; Average players: 10+ on average.

Player counts

What does the population of |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie look like?

At the time of this refresh, |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie holds 19 players on 200 slots. Over the past week it peaked at 57 and averaged 21 players. Its strongest hour in the past 48 was 16:00 UTC, with an average of 40 players.

How does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie compare with other Rust servers in the ranking?

Player hours over seven days put |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie at #650, within the top 3% of the ranked field.

Rules and settings

What are the settings and rules for |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

Going by its name, |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie gathers at 30x. 10 players is the most a group can hold. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.

Connecting

How can you get onto |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

Open the console with F1 in Rust and enter client.connect 46.146.234.109:35000. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://rust-stalker.gamestores.app is its website.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players The slot count is 200.
ts10
Group limit No team may exceed 10 players.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.