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Live edition63,000 playing on 11,748 servers

Rust Insights

Server profile

Test

Offline, with 1 of 200 players on; ranked #14,101 of every public Rust server, the top 65%. It last wiped 14d ago.

Filed under biweekly wipes moddedoxidepve
Launch Rust and join
1/ 200 players now 0% full
07-day averagepeak –
#14,101ranktop 65%
14d agolast wipebiweekly schedule
7d 7hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

2.1 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 13d 19hThu 12 Nov, 07:17 UTC
  3. 27d 19hThu 26 Nov, 07:17 UTC
  4. 35d 7hThu 3 Dec, 19:00 UTCFW
  5. 41d 19hThu 10 Dec, 07:17 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctWed 7 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 07:17 UTC14d ago 1 – running 0
Wed 7 Oct, 22:10 UTC21d ago 0 – 7.4 days 0
Sun 4 Oct, 14:58 UTC24d ago 1 – 3.3 days 1
Fri 2 Oct, 19:53 UTC26d ago 1 – 1.8 days 0
Fri 2 Oct, 02:49 UTC27d ago 1 – 0.7 days 0
Tue 29 Sep, 16:04 UTC29d ago 0 – 2.4 days 0
Wed 23 Sep, 19:24 UTC35d ago 0 – 5.9 days 1
Wed 23 Sep, 13:15 UTC35d ago 1 – 0.3 days 0
Tue 22 Sep, 10:33 UTC37d ago 1 – 1.1 days 1
Sat 19 Sep, 11:19 UTC40d ago 1 – 3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average104/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average171/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average28/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average91/200
  5. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average56/100
  6. Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 47 on average12/250

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Test?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started.

On what schedule does Test wipe?

The prediction for Test follows its tag, because too few of its wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 14 days 4 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.

About the server

What Rust version is live on Test?

The Rust build is network protocol 2634 and build 167781, running on Windows, for Test. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Test, and is it online?

Offline at the moment, Test was last seen 14 days 4 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 16 September 2026.

What location is listed for Test?

A region is not published by Test. Rust Insights reports the location a server declares, not the physical place of the machine. 46.146.234.109:28015 is where it answers.

Lists and tags

What is meant by each tag on Test?

These tags come from Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Test appear?

Test appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player counts

How many players are on Test right now?

The last time Test was seen online was 14 days 4 hours ago, and it is offline now.

Where does Test sit in the rankings?

The player-hours ranking for the last seven days puts Test at #14,101, among the top 65% of all ranked servers.

Map and rules

How is Test configured, and what rules apply?

The name of Test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

How to join

How can you get onto Test?

Open the console with F1 in Rust and enter client.connect 46.146.234.109:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players 200 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.