Server profile
Test
Offline, with 1 of 200 players on; ranked #14,101 of every public Rust server, the top 65%. It last wiped 14d ago.
Offline 46.146.234.109:28015 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 13d 19hThu 12 Nov, 07:17 UTC
- 27d 19hThu 26 Nov, 07:17 UTC
- 35d 7hThu 3 Dec, 19:00 UTCFW
- 41d 19hThu 10 Dec, 07:17 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 07:17 UTC14d ago | 1 | – | running | 0 |
| Wed 7 Oct, 22:10 UTC21d ago | 0 | – | 7.4 days | 0 |
| Sun 4 Oct, 14:58 UTC24d ago | 1 | – | 3.3 days | 1 |
| Fri 2 Oct, 19:53 UTC26d ago | 1 | – | 1.8 days | 0 |
| Fri 2 Oct, 02:49 UTC27d ago | 1 | – | 0.7 days | 0 |
| Tue 29 Sep, 16:04 UTC29d ago | 0 | – | 2.4 days | 0 |
| Wed 23 Sep, 19:24 UTC35d ago | 0 | – | 5.9 days | 1 |
| Wed 23 Sep, 13:15 UTC35d ago | 1 | – | 0.3 days | 0 |
| Tue 22 Sep, 10:33 UTC37d ago | 1 | – | 1.1 days | 1 |
| Sat 19 Sep, 11:19 UTC40d ago | 1 | – | 3 days | 0 |
| Fri 18 Sep, 10:47 UTC41d ago | 1 | – | 1 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Test?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started.
On what schedule does Test wipe?
The prediction for Test follows its tag, because too few of its wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 14 days 4 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.
About the server
What Rust version is live on Test?
The Rust build is network protocol 2634 and build 167781, running on Windows, for Test. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Test, and is it online?
Offline at the moment, Test was last seen 14 days 4 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 16 September 2026.
What location is listed for Test?
A region is not published by Test. Rust Insights reports the location a server declares, not the physical place of the machine. 46.146.234.109:28015 is where it answers.
Lists and tags
What is meant by each tag on Test?
These tags come from Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Test appear?
Test appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player counts
How many players are on Test right now?
The last time Test was seen online was 14 days 4 hours ago, and it is offline now.
Where does Test sit in the rankings?
The player-hours ranking for the last seven days puts Test at #14,101, among the top 65% of all ranked servers.
Map and rules
How is Test configured, and what rules apply?
The name of Test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
How to join
How can you get onto Test?
Open the console with F1 in Rust and enter client.connect 46.146.234.109:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.