Skip to the story

Live edition45,182 playing on 11,656 servers

Rust Insights

Server profile

TestServer

Offline, with 0 of 10 players on; ranked #15,327 of every public Rust server, the top 71%. It last wiped 43d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,327ranktop 71%
43d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep13 Oct15 Oct16 Oct18 Oct20 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 14:54 UTC43d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average317/350
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average20/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average38/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average141/200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average53/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average47/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at TestServer?

The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.

When does TestServer wipe, and how often?

The record of TestServer's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 43 days 10 hours have passed since its current world was created.

Server details

Which Rust version is TestServer on?

Rust network protocol 2633 and build 163794 on Windows is what TestServer runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for TestServer, and is it online?

Offline at the moment, TestServer was last seen 14 days 8 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 14 September 2026.

What location is listed for TestServer?

A region is not published by TestServer. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 46.138.57.74:28015.

Tags

What is meant by each tag on TestServer?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what TestServer publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does TestServer turn up among the Rust Insights lists and filters?

TestServer appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on TestServer right now, and how does that number move?

The last time TestServer was seen online was 14 days 8 hours ago, and it is offline now.

How does TestServer compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts TestServer at #15,327, among the top 71% of all ranked servers.

Rules and settings

What are the settings and rules for TestServer?

Nothing about gather rate is given in the name of TestServer. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched off.

Which map is live on TestServer?

The game generates the map on TestServer, which is procedural.

Connecting

How can you get onto TestServer?

To connect, start Rust and enter client.connect 46.138.57.74:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol To join you need the same version; protocol 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.