Server profile
TEST
Offline, with 0 of 10 players on; ranked #11,121 of every public Rust server, the top 50%. It last wiped 19d ago.
Offline 46.138.156.52:28015 checked 18h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 50% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|259/300
- Rustoria.co - EU Main15/250
- Rusty Moose |EU Main|32/250
- Rustoria.co - EU East Long123/200
- Rustoria.co - EU East Medium46/200
- Rustafied.com - EU Friday48/100
The short version
Quick answers
From the figures on this page.
Wipe days
When does TEST wipe, and how often?
Its rhythm cannot be read yet: TEST has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 19 days 13 hours ago.
About the server
What Rust version is live on TEST?
Rust network protocol 2634 and build 167231 on Windows is what TEST runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is TEST, and is it up at the moment?
Offline at the moment, TEST was last seen 18 hours ago. It spent 6 of the last 7 full days' 168 hours up, 4% of the time. The first record Rust Insights has of it is 18 October 2026.
In which location does TEST sit?
A region is not published by TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 46.138.156.52:28015.
Server tags
What is meant by each tag on TEST?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167231 (Build): Build 167231 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what TEST publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does TEST appear?
The Rust Insights lists that carry TEST are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on TEST right now, and how does that number move?
The last time TEST was seen online was 18 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 0 players.
How does TEST compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts TEST at #11,121, among the top 50% of all ranked servers.
Rules and settings
How is TEST configured, and what rules apply?
The name of TEST does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on TEST?
The game generates the map on TEST, which is procedural.
Connecting
How can you get onto TEST?
Open the console with F1 in Rust and enter client.connect 46.138.156.52:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.