Server profile
Test
Offline, with 0 of 2 players on; ranked #8,247 of every public Rust server, the top 37%. It last wiped 20d ago.
Offline 46.138.155.176:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 37% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|636/675
- Rustoria.co - EU East Long485/525
- Rusty Moose |EU Main|59/250
- Rustoria.co - EU Main36/250
- Rustafied.com - EU Friday138/200
- Rustoria.co - EU East Medium255/300
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Test wipe, and how often?
Too few wipes are on record for Test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 20 days 21 hours ago.
About the server
What Rust version is live on Test?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Test. Joining needs your game on the same protocol, which Steam updates for you.
Has Test stayed online, and is it up now?
The last sighting of Test was 3 days 19 hours ago, and it is offline at present. It spent 17 of the last 7 full days' 168 hours up, 10% of the time. On 15 October 2026 is when Rust Insights first saw it.
What location is listed for Test?
There is no region published for Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 46.138.155.176:28015.
Server tags
What is meant by each tag on Test?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what Test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Test turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Test are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Test right now, and how does that number move?
The last time Test was seen online was 3 days 19 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 1.
In the ranking of Rust servers, where does Test place?
The player-hours ranking for the last seven days puts Test at #8,247, among the top 37% of all ranked servers.
Settings and rules
How is Test configured, and what rules apply?
The name of Test does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
Which map is live on Test?
A procedural map, generated by the game, is what Test runs.
How to join
How can you get onto Test?
To connect, start Rust and enter client.connect 46.138.155.176:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.