Server profile
Test
Offline, with 1 of 2 players on; ranked #14,334 of every public Rust server, the top 60%. It last wiped 55d ago.
Offline 46.138.152.253:28015 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|250/275
- Rustoria.co - EU East Long183/200
- Rusty Moose |EU Main|35/250
- Rustoria.co - EU Main17/250
- Rustafied.com - EU Friday45/100
- Rustoria.co - EU East Medium53/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Test wipe, and on which day?
Its rhythm cannot be read yet: Test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 55 days 2 hours have passed since its current world was created.
About the server
Which Rust version is Test on?
Rust network protocol 2633 and build 163493 on Windows is what Test runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Test, and is it online?
The last sighting of Test was 28 days 1 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 30 September 2026 is when Rust Insights first saw it.
What location is listed for Test?
There is no region published for Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 46.138.152.253:28015.
Tags
What is meant by each tag on Test?
These tags come from Test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163493 (Build): Build 163493 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Test?
Test appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Test right now, and how does that number move?
The last time Test was seen online was 28 days 1 hours ago, and it is offline now.
Where does Test sit in the rankings?
The player-hours ranking for the last seven days puts Test at #14,334, among the top 60% of all ranked servers.
Settings and rules
How is Test configured, and what rules apply?
Nothing about gather rate is given in the name of Test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map is live on Test?
A procedural map, generated by the game, is what Test runs.
Join
What is the way to join Test?
Open the console with F1 in Rust and enter client.connect 46.138.152.253:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.