Server profile
Test
Offline, with 0 of 2 players on; ranked #15,470 of every public Rust server, the top 67%. It last wiped 53d ago.
Offline 46.138.149.57:28015 checked 34d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|782/850
- Rustoria.co - EU Main49/250
- Rusty Moose |EU Main|119/250
- Rustoria.co - EU East Long471/525
- Rustoria.co - EU East Medium274/350
- Rustafied.com - EU Friday205/300
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Test wipe?
Its rhythm cannot be read yet: Test has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 53 days 21 hours ago.
About the server
Which Rust version is Test on?
Running on Windows, Test is on Rust network protocol 2633 and build 163493. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Test, and is it up at the moment?
The last sighting of Test was 34 days 21 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 22 September 2026.
What location is listed for Test?
No region is published by Test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 46.138.149.57:28015.
Server tags
What is meant by each tag on Test?
These tags come from Test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163493 (Build): It runs game build 163493; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Test appear?
Test appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on Test right now, and how does that number move?
Test was last seen 34 days 21 hours ago and is offline right now.
In the ranking of Rust servers, where does Test place?
Player hours over seven days put Test at #15,470, within the top 67% of the ranked field.
Rules and settings
What are the settings and rules for Test?
No gather rate appears in the name of Test. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
What is the map on Test?
A procedural map, generated by the game, is what Test runs.
Join
What is the way to join Test?
Type client.connect 46.138.149.57:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.