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Rust Insights

Server profile · EU · ger

for dmbsses

Online, with 0 of 100 players on; ranked #8,179 of every public Rust server, the top 37%. It last wiped 7d ago.

Filed under monthly wipes vanillamoddedcarbon
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak 2
#8,179ranktop 37% · #2106 in EU
7d agolast wipemonthly schedule
7d 16hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75103:0012:0021:0006:0015:0001:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020003:0012:0021:0006:0015:0001:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 37% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

9.9 days usual gap between real wipes
0% on rhythm of its recent wipes
4 wipe-day peak players, last three wipes
0% crowd held else halves by day 6

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 21 OctTue 20 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 12:28 UTC7d ago 3 – running 0
Tue 20 Oct, 16:06 UTC8d ago 3 – 0.8 days 0
Thu 1 Oct, 18:30 UTC FW27d ago 6 halved by day 6 18.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average12/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average37/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average24/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average1/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average56/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What does for dmbsses look like once wipe day arrives?

The average busiest point of its recent wipes was 4 players. 6 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 6.

How often does for dmbsses wipe, and on which day?

Each month for dmbsses wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 7 days 14 hours ago. Its tags state a monthly wipe schedule.

About the server

What does performance look like on for dmbsses?

The 48-hour average for server fps is 163, and 135 was the lowest seen. At its highest the entity count reached 59,887: buildings, deployables and everything else. Memory use peaked at 2,847 MB. A climbing entity count and low fps are what players experience as lag.

On what version does for dmbsses currently run?

Running on Linux, for dmbsses is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is for dmbsses, and is it up at the moment?

Right now for dmbsses is up and running. About 3 days 7 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 15 September 2026 is when Rust Insights first saw it.

In which location does for dmbsses sit?

Its region code is ger, and for dmbsses lists itself in Europe using its EU tag. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 46.126.108.67:28015.

Server tags

How should you read the tags listed for for dmbsses?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $rger (Region code): Region code: ger; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Its browser listing sits under Europe are what for dmbsses publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does for dmbsses appear?

for dmbsses appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population history

What does the population of for dmbsses look like?

for dmbsses shows 0 players at the moment, against 100 slots. Over the past week it peaked at 2 and averaged 0 players. The busiest point of the last 48 hours fell at 12:00 UTC, averaging 0 players.

How does for dmbsses compare with other Rust servers in the ranking?

for dmbsses holds #8,179 for player hours over the last seven days, #2,106 in Europe and in the top 37% of all ranked servers.

Settings and rules

What settings and rules apply on for dmbsses?

No gather rate appears in the name of for dmbsses. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

What is the map on for dmbsses?

The game generates the map on for dmbsses: procedural, size 3,300, seed 1922680968. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

What is the way to join for dmbsses?

Open the console with F1 in Rust and enter client.connect 46.126.108.67:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$rger,v2635,^z,^y,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$rger
Region code Region code: ger.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.