Server profile
ServerName
Offline, with 0 of 10 players on; ranked #15,470 of every public Rust server, the top 67%. It last wiped 36d ago.
Offline 46.125.145.6:28015 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|259/300
- Rustoria.co - EU Main15/250
- Rusty Moose |EU Main|32/250
- Rustoria.co - EU East Long123/200
- Rustoria.co - EU East Medium46/200
- Rustafied.com - EU Friday48/100
The short version
Quick answers
From the figures on this page.
Wipe days
How often does ServerName wipe, and on which day?
Its rhythm cannot be read yet: ServerName has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 36 days 10 hours have passed since its current world was created.
Server details
What Rust version is live on ServerName?
Running on Windows, ServerName is on Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for ServerName, and is it online?
ServerName is offline at the moment; the last time it was seen was 35 days 4 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 22 September 2026.
Where does ServerName run from?
A region is not published by ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 46.125.145.6:28015.
Server tags
Which meanings sit behind the tags on ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
These Rust Insights lists include ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of ServerName look like?
ServerName was last seen 35 days 4 hours ago and is offline right now.
How does ServerName compare with other Rust servers in the ranking?
On player hours for the last seven days, ServerName sits at #15,470, inside the top 67% of ranked servers.
Map and rules
How is ServerName configured, and what rules apply?
Nothing about gather rate is given in the name of ServerName. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
Which map is live on ServerName?
The map on ServerName is procedural and the game generates it.
How to join
What is the way to join ServerName?
Type client.connect 46.125.145.6:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.