Skip to the story

Live edition45,438 playing on 11,634 servers

Rust Insights

Server profile

rrs

Offline, with 0 of 10 players on; ranked #15,151 of every public Rust server, the top 70%. It last wiped 12d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,151ranktop 70%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k5 Oct8 Oct12 Oct15 Oct19 Oct22 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.8 days usual gap between real wipes
0 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 08:37 UTC12d ago 0 – running 0
Thu 8 Oct, 14:13 UTC19d ago 1 halved by day 3 6.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average436/475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average209/225
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average25/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average27/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average136/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average43/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at rrs?

Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 3.

When does rrs wipe, and how often?

Too few wipes are on record for rrs to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 12 days 23 hours ago.

Server

Which Rust version is rrs on?

Rust network protocol 2635 and build 168079 on Windows is what rrs runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is rrs, and is it up at the moment?

Offline at the moment, rrs was last seen 12 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 5 October 2026 is when Rust Insights first saw it.

What location is listed for rrs?

No region is published by rrs. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 46.125.145.55:28015.

Lists and tags

How should you read the tags listed for rrs?

These tags come from rrs and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168079 (Build): The game build is 168079; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does rrs turn up among the Rust Insights lists and filters?

These Rust Insights lists include rrs: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on rrs right now?

rrs was last seen 12 days 23 hours ago and is offline right now.

Where does rrs sit in the rankings?

Player hours over seven days put rrs at #15,151, within the top 70% of the ranked field.

Map and rules

What are the settings and rules for rrs?

The name of rrs does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

Which map is live on rrs?

A procedural map, generated by the game, is what rrs runs.

Join

How do you connect to rrs?

To connect, start Rust and enter client.connect 46.125.145.55:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168079,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168079
Build The game build is 168079.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.