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Rust Insights

Server profile

TimoBeta

Offline, with 1 of 1 players on; ranked #13,072 of every public Rust server, the top 60%. It last wiped 13d ago.

Filed under
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#13,072ranktop 60%
13d agolast wipeno schedule published
19hnext wipeFri 30 Oct, 17:31 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct5 Oct10 Oct14 Oct20 Oct24 Oct

Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Friday 30 October, 17:31 UTC, in 19h. Every other Friday at 17:31 UTC · low confidence

14 days usual gap between real wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 19hFri 30 Oct, 17:31 UTC
  2. 6d 20hThu 5 Nov, 19:00 UTCFW
  3. 14d 19hFri 13 Nov, 17:31 UTC
  4. 28d 19hFri 27 Nov, 17:31 UTC
  5. 34d 20hThu 3 Dec, 19:00 UTCFW
  6. 42d 19hFri 11 Dec, 17:31 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 17:31 UTC13d ago 1 – running 1
Fri 2 Oct, 18:12 UTC27d ago 1 held half 14 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average187/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average235/300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average658/800
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average37/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average744/900
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average599/725

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at TimoBeta?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does TimoBeta wipe, and how often?

The wipe rhythm on TimoBeta is every other Friday at 17:31 UTC. Friday 30 October at 17:31 UTC is when the next wipe is due. 13 days 4 hours have passed since its current world was created.

Server

Which Rust version is TimoBeta on?

Running on Windows, TimoBeta is on Rust network protocol 2634 and build 166494. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for TimoBeta, and is it online?

The last sighting of TimoBeta was 11 days 22 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 1 October 2026.

In which location does TimoBeta sit?

No region is published by TimoBeta. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 46.110.178.155:28015.

Lists and tags

How should you read the tags listed for TimoBeta?

When the game's server browser reads TimoBeta, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does TimoBeta turn up among the Rust Insights lists and filters?

These Rust Insights lists include TimoBeta: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

What does the population of TimoBeta look like?

TimoBeta was last seen 11 days 22 hours ago and is offline right now.

In the ranking of Rust servers, where does TimoBeta place?

Player hours over seven days put TimoBeta at #13,072, within the top 60% of the ranked field.

Settings and rules

What settings and rules apply on TimoBeta?

No gather rate appears in the name of TimoBeta. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

How to join

How do you connect to TimoBeta?

To connect, start Rust and enter client.connect 46.110.178.155:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.