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Rust Insights

Server profile

preauth-linux-validation

Offline, with 0 of 5 players on; ranked #15,025 of every public Rust server. It last wiped 44d ago.

Filed under
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak –
#15,025rankno region published
44d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 16:34 UTC44d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average209/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average190/225
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average17/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average19/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average104/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does preauth-linux-validation look like once wipe day arrives?

At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.

When does preauth-linux-validation wipe, and how often?

The record of preauth-linux-validation's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 44 days 14 hours ago.

About the server

What Rust version is live on preauth-linux-validation?

Rust network protocol 2633 and build 163794 on Linux is what preauth-linux-validation runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is preauth-linux-validation, and is it up at the moment?

preauth-linux-validation is offline at the moment; the last time it was seen was 44 days 14 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 14 September 2026 is when Rust Insights first saw it.

Where does preauth-linux-validation run from?

No region is published by preauth-linux-validation. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 46.101.107.66:28015 is where it answers.

Lists and tags

How should you read the tags listed for preauth-linux-validation?

The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what preauth-linux-validation publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does preauth-linux-validation turn up among the Rust Insights lists and filters?

preauth-linux-validation appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of preauth-linux-validation look like?

preauth-linux-validation is offline at the moment; the last sighting was 44 days 14 hours ago.

Where does preauth-linux-validation sit in the rankings?

On player hours for the last seven days, preauth-linux-validation sits at #15,025, inside the top – of ranked servers.

Map and rules

How is preauth-linux-validation configured, and what rules apply?

No gather rate appears in the name of preauth-linux-validation. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

Which map is live on preauth-linux-validation?

The game generates the map on preauth-linux-validation, which is procedural.

Connecting

How do you connect to preauth-linux-validation?

Type client.connect 46.101.107.66:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players It holds 5 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol To join you need the same version; protocol 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.