Server profile
RU:RUST
Online, with 0 of 100 players on; ranked #4,204 of every public Rust server, the top 19%. It last wiped 4d ago.
Online 46.0.24.240:28015 checked 3h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 19% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 7, 41 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 00:25 UTC4d ago | 7 | – | running | 0 |
| Fri 23 Oct, 06:57 UTC5d ago | 0 | – | 0.7 days | 0 |
| Thu 1 Oct, 18:24 UTC FW27d ago | 1 | halved by day 3 | 21.5 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|636/675
- Rustoria.co - EU East Long485/525
- Rusty Moose |EU Main|59/250
- Rustoria.co - EU Main36/250
- Rustafied.com - EU Friday138/200
- Rustoria.co - EU East Medium255/300
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does RU:RUST look like once wipe day arrives?
Recent wipes peaked at 3 players on average. 41 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 3.
How often does RU:RUST wipe, and on which day?
RU:RUST wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 4 days 15 hours ago.
Server details
What does performance look like on RU:RUST?
Server fps averaged 112 over 48 hours; the lowest reading was 90. Buildings, deployables and the rest took the entity count as high as 63,085. Memory use peaked at 2,600 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on RU:RUST?
Running on Windows, RU:RUST is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for RU:RUST, and is it online?
RU:RUST is currently reachable and online. Going by the uptime figure it gives, its last restart was around 12 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.
Where does RU:RUST run from?
The name of RU:RUST points to Europe, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 46.0.24.240:28015.
Lists and tags
Which meanings sit behind the tags on RU:RUST?
These tags come from RU:RUST and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does RU:RUST turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry RU:RUST are Best Rust community servers and Rust servers in Europe. On the server list, the filters that surface it are Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population history
What does the population of RU:RUST look like?
At the time of this refresh, RU:RUST holds 0 players on 100 slots. A weekly average of 0 players goes with a peak of 7. The busiest point of the last 48 hours fell at 15:00 UTC, averaging 2 players.
In the ranking of Rust servers, where does RU:RUST place?
Player hours over seven days put RU:RUST at #4,204, within the top 19% of the ranked field.
Settings and rules
What are the settings and rules for RU:RUST?
No gather rate appears in the name of RU:RUST. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on RU:RUST?
The game generates the map on RU:RUST: procedural, size 3,400, seed 61738452. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How can you get onto RU:RUST?
To connect, start Rust and enter client.connect 46.0.24.240:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.