Server profile
Direct join test
Offline, with 0 of 10 players on; ranked #15,460 of every public Rust server, the top 67%. It last wiped 35d ago.
Offline 45.90.84.158:28015 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|629/725
- Rustoria.co - EU East Long478/525
- Rusty Moose |EU Main|62/250
- Rustoria.co - EU Main43/250
- Rustafied.com - EU Friday143/225
- Rustoria.co - EU East Medium260/250
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Direct join test wipe?
Too few wipes are on record for Direct join test to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 35 days 20 hours ago.
Server details
On what version does Direct join test currently run?
The Rust build is network protocol 2633 and build 164530, running on Windows, for Direct join test. The same protocol is required to join, and Steam takes care of updating it.
Has Direct join test stayed online, and is it up now?
Offline at the moment, Direct join test was last seen 35 days 20 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 22 September 2026 is when Rust Insights first saw it.
Where does Direct join test run from?
No region is published by Direct join test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 45.90.84.158:28015.
Server tags
What is meant by each tag on Direct join test?
These tags come from Direct join test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Direct join test?
These Rust Insights lists include Direct join test: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of Direct join test look like?
The last time Direct join test was seen online was 35 days 20 hours ago, and it is offline now.
Where does Direct join test sit in the rankings?
On player hours for the last seven days, Direct join test sits at #15,460, inside the top 67% of ranked servers.
Settings and rules
How is Direct join test configured, and what rules apply?
Nothing about gather rate is given in the name of Direct join test. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map is live on Direct join test?
The map on Direct join test is procedural and the game generates it.
Connecting
What is the way to join Direct join test?
Open the console with F1 in Rust and enter client.connect 45.90.84.158:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.