Server profile · EU
OldSchool Rust KZ
Offline, with 0 of 80 players on; ranked #15,097 of every public Rust server, the top 70%. It last wiped 26d ago.
Offline EU 45.86.81.37:55205 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:32 UTC26d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does OldSchool Rust KZ look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 1 hours after the latest wipe, the crowd peaked.
When does OldSchool Rust KZ wipe, and how often?
The only wipe on OldSchool Rust KZ is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 8 hours have passed since its current world was created. Wipes run monthly, as its tags say.
About the server
Which Rust version is OldSchool Rust KZ on?
Rust network protocol 2634 and build 167781 on Linux is what OldSchool Rust KZ runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for OldSchool Rust KZ, and is it online?
Offline at the moment, OldSchool Rust KZ was last seen 13 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 27 September 2026.
In which location does OldSchool Rust KZ sit?
With its EU tag, OldSchool Rust KZ lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 45.86.81.37:55205 is where it answers.
Server tags
How should you read the tags listed for OldSchool Rust KZ?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp80 (Max players): It holds 80 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Find it in the browser under Europe are what OldSchool Rust KZ publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does OldSchool Rust KZ turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry OldSchool Rust KZ are Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How many players are on OldSchool Rust KZ right now, and how does that number move?
OldSchool Rust KZ was last seen 13 days 1 hours ago and is offline right now.
In the ranking of Rust servers, where does OldSchool Rust KZ place?
On the seven-day player-hours measure, OldSchool Rust KZ is #15,097, in the top 70% of all ranked servers and #2,583 in Europe.
Map and rules
What settings and rules apply on OldSchool Rust KZ?
Nothing about gather rate is given in the name of OldSchool Rust KZ. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.
Which map is live on OldSchool Rust KZ?
The game generates the map on OldSchool Rust KZ: procedural, size 3,500, seed 12345. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How can you get onto OldSchool Rust KZ?
To connect, start Rust and enter client.connect 45.86.81.37:55205 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://altyngames.kz/.