Skip to the story

Live edition90,153 playing on 11,869 servers

Rust Insights

Server profile

Überlebe die Insel [PvE/DE] Bi-Weekly

Online, with 0 of 40 players on; ranked #6,472 of every public Rust server, the top 29%. It last wiped 13d ago.

Filed under pvepremium
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak 3
#6,472ranktop 29%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75112:0013:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 29% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.1 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 6

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:54 UTC13d ago 2 – running 0
Thu 1 Oct, 18:03 UTC FW27d ago 3 halved by day 6 14.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average25/200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average31/200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average18/200
  4. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average8/150
  5. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average30/200
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average10/100

The short version

Quick answers

From the figures on this page.

Wipe days

On Überlebe die Insel [PvE/DE] Bi-Weekly, what happens on wipe day?

At their busiest, its recent wipes drew 2 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 6.

When does Überlebe die Insel [PvE/DE] Bi-Weekly wipe, and how often?

The record of Überlebe die Insel [PvE/DE] Bi-Weekly's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 13 days 18 hours ago.

Server

What does performance look like on Überlebe die Insel [PvE/DE] Bi-Weekly?

The 48-hour average for server fps is 40, and 40 was the lowest seen. At its highest the entity count reached 72,520: buildings, deployables and everything else. The highest memory figure was 1,511 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Überlebe die Insel [PvE/DE] Bi-Weekly currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Überlebe die Insel [PvE/DE] Bi-Weekly. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Überlebe die Insel [PvE/DE] Bi-Weekly, and is it up at the moment?

Right now Überlebe die Insel [PvE/DE] Bi-Weekly is up and running. The uptime it reports puts the last restart at about 48 minutes ago. The last 7 full days gave 90 of 168 hours up, or 54% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Überlebe die Insel [PvE/DE] Bi-Weekly run from?

A region is not published by Überlebe die Insel [PvE/DE] Bi-Weekly. Rust Insights reports the location a server declares, not the physical place of the machine. 45.81.235.21:28015 is where it answers.

Server tags

How should you read the tags listed for Überlebe die Insel [PvE/DE] Bi-Weekly?

The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^p (PvE): Danger comes from the world, not from other players; ^q (Premium): Joining requires premium status in Rust are what Überlebe die Insel [PvE/DE] Bi-Weekly publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Überlebe die Insel [PvE/DE] Bi-Weekly?

The Rust Insights lists that carry Überlebe die Insel [PvE/DE] Bi-Weekly are Best Rust community servers and Rust PvE servers, live. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Premium; Server tag: PvE ^p and Premium ^q; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What does the population of Überlebe die Insel [PvE/DE] Bi-Weekly look like?

At the time of this refresh, Überlebe die Insel [PvE/DE] Bi-Weekly holds 0 players on 40 slots. The seven-day average is 0 players, and the highest point in that week was 3. Its strongest hour in the past 48 was 13:00 UTC, with an average of 0 players.

Where does Überlebe die Insel [PvE/DE] Bi-Weekly sit in the rankings?

Player hours over seven days put Überlebe die Insel [PvE/DE] Bi-Weekly at #6,472, within the top 29% of the ranked field.

Map and rules

What are the settings and rules for Überlebe die Insel [PvE/DE] Bi-Weekly?

The name of Überlebe die Insel [PvE/DE] Bi-Weekly does not state a gather rate. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. You will find it listed under Community in the server browser. Joining requires premium status in Rust. VAC is on: Valve's anti-cheat is active.

What is the map on Überlebe die Insel [PvE/DE] Bi-Weekly?

Überlebe die Insel [PvE/DE] Bi-Weekly runs a procedural map of size 3,500 with seed 835494900, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to Überlebe die Insel [PvE/DE] Bi-Weekly?

Type client.connect 45.81.235.21:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Joining requires premium status in Rust.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^q,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players It holds 40 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^q
Premium Joining requires premium status in Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.