Server profile · NA
7z7.io Red Protocol Kits Events
Offline, with 0 of 300 players on; ranked #16,589 of every public Rust server, the top 71%. It last wiped 52d ago.
Offline NA 45.27.190.101:28017 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Sunday 1 November, 17:09 UTC, in 3d 5h. Weekly: 7 days after its last wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does 7z7.io Red Protocol Kits Events wipe, and how often?
An estimate from weekly: 7 days after its last wipe gives the next wipe on 7z7.io Red Protocol Kits Events. Sunday 1 November at 17:09 UTC is when the next wipe is due. 52 days 18 hours have passed since its current world was created. Its tags carry a weekly wipe schedule.
About the server
What Rust version is live on 7z7.io Red Protocol Kits Events?
The Rust build is network protocol 2633 and build 165217, running on Windows, for 7z7.io Red Protocol Kits Events. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for 7z7.io Red Protocol Kits Events, and is it online?
Offline at the moment, 7z7.io Red Protocol Kits Events was last seen 33 days 6 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does 7z7.io Red Protocol Kits Events run from?
With its NA tag, 7z7.io Red Protocol Kits Events lists itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 45.27.190.101:28017.
Server tags
Which meanings sit behind the tags on 7z7.io Red Protocol Kits Events?
When the game's server browser reads 7z7.io Red Protocol Kits Events, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The slot count is 300; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes arrive weekly; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Find it in the browser under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature 7z7.io Red Protocol Kits Events?
The Rust Insights lists that carry 7z7.io Red Protocol Kits Events are Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population history
How many players are on 7z7.io Red Protocol Kits Events right now, and how does that number move?
7z7.io Red Protocol Kits Events was last seen 33 days 6 hours ago and is offline right now.
Where does 7z7.io Red Protocol Kits Events sit in the rankings?
7z7.io Red Protocol Kits Events holds #16,589 for player hours over the last seven days, #1,686 in North America and in the top 71% of all ranked servers.
Map and rules
What settings and rules apply on 7z7.io Red Protocol Kits Events?
The name of 7z7.io Red Protocol Kits Events does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on 7z7.io Red Protocol Kits Events?
7z7.io Red Protocol Kits Events runs a procedural map of size 4,500 with seed 3486489, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How do you connect to 7z7.io Red Protocol Kits Events?
Open the console with F1 in Rust and enter client.connect 45.27.190.101:28017. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://7z7.io.