Server profile · EU
TemplarGaming - Experimental
Offline, with 1 of 200 players on; ranked #9,060 of every public Rust server, the top 41%. It last wiped 24d ago.
Offline EU 45.151.44.6:28094 checked 20h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Sunday 1 November, 04:36 UTC, in 3d 9h. Its weekly schedule tag · low confidence
Coming wipes
- 3d 9hSun 1 Nov, 04:36 UTC
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 10d 9hSun 8 Nov, 04:36 UTC
- 17d 9hSun 15 Nov, 04:36 UTC
- 24d 9hSun 22 Nov, 04:36 UTC
- 31d 9hSun 29 Nov, 04:36 UTC
- 35d 23hThu 3 Dec, 19:00 UTCFW
- 38d 9hSun 6 Dec, 04:36 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:36 UTC24d ago | 1 | – | running | 0 |
| Wed 30 Sep, 22:57 UTC27d ago | 1 | – | 3.2 days | 1 |
| Tue 22 Sep, 22:08 UTC35d ago | 1 | held half | 8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.1078/250
- РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.100/200
- Rusty Moose |EU Mini|28/150
- [EU/DE] Die Germanen Beginner Friendly | LowUpkeep | Max 54/200
- WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED419/450
- SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10156/260
The short version
Quick answers
From the figures on this page.
Wipe days
What does TemplarGaming - Experimental look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does TemplarGaming - Experimental wipe, and on which day?
Too few wipes are on record for TemplarGaming - Experimental to confirm its schedule, so the tag guides the prediction. Sunday 1 November at 04:36 UTC is when the next wipe is due. 24 days 14 hours have passed since its current world was created. The tags list wipes as weekly.
About the server
Which Rust version is TemplarGaming - Experimental on?
Rust network protocol 2635 and build 168909 on Windows is what TemplarGaming - Experimental runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is TemplarGaming - Experimental, and is it up at the moment?
The last sighting of TemplarGaming - Experimental was 20 hours ago, and it is offline at present. The last 7 full days gave 15 of 168 hours up, or 9% of the time. The first record Rust Insights has of it is 16 September 2026.
What location is listed for TemplarGaming - Experimental?
With its EU tag, TemplarGaming - Experimental lists itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 45.151.44.6:28094 is where it answers.
Server tags
How should you read the tags listed for TemplarGaming - Experimental?
The tags gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): 200 slots in total; ts6 (Group limit): Team size is capped at 6; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes arrive weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Find it in the browser under Europe; rustmaps (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust are what TemplarGaming - Experimental publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Who operates TemplarGaming - Experimental?
The same operator probably runs them: TemplarGaming - Experimental publishes a templargaming.net hostname, and so do 11 other servers we track.
Where does TemplarGaming - Experimental turn up among the Rust Insights lists and filters?
These Rust Insights lists include TemplarGaming - Experimental: Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population history
What does the population of TemplarGaming - Experimental look like?
TemplarGaming - Experimental was last seen 20 hours ago and is offline right now. A weekly average of 0 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 22:00 UTC, at 1 players on average.
How does TemplarGaming - Experimental compare with other Rust servers in the ranking?
On the seven-day player-hours measure, TemplarGaming - Experimental is #9,060, in the top 41% of all ranked servers and #2,184 in Europe.
Map and rules
What are the settings and rules for TemplarGaming - Experimental?
The name of TemplarGaming - Experimental does not state a gather rate. 6 players is the most a group can hold. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on TemplarGaming - Experimental?
The map on TemplarGaming - Experimental is custom, size 3,500, with its file published for download here.
How to join
How can you get onto TemplarGaming - Experimental?
Open the console with F1 in Rust and enter client.connect 45.151.44.6:28094. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://store.templargaming.net is its website.