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Rust Insights

Server profile

My Server Name

Offline, with 0 of 500 players on; ranked #15,114 of every public Rust server, the top 70%. It last wiped 12d ago.

Filed under
Launch Rust and join
0/ 500 players now 0% full
07-day averagepeak –
#15,114ranktop 70%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k6 Oct9 Oct12 Oct17 Oct20 Oct23 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

9.2 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 09:06 UTC12d ago 0 – running 0
Wed 7 Oct, 04:10 UTC21d ago 0 – 9.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average476/500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average280/300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average39/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average31/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average88/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average111/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at My Server Name?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does My Server Name wipe?

The record of My Server Name's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 12 days 13 hours ago.

Server details

Which Rust version is My Server Name on?

Rust network protocol 2634 and build 167781 on Windows is what My Server Name runs. The same protocol is required to join, and Steam takes care of updating it.

Has My Server Name stayed online, and is it up now?

My Server Name is offline at the moment; the last time it was seen was 12 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 6 October 2026 is when Rust Insights first saw it.

What location is listed for My Server Name?

A region is not published by My Server Name. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 45.15.113.252:28015.

Tags

What is meant by each tag on My Server Name?

When the game's server browser reads My Server Name, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does My Server Name appear?

The Rust Insights lists that carry My Server Name are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on My Server Name right now, and how does that number move?

The last time My Server Name was seen online was 12 days 13 hours ago, and it is offline now.

How does My Server Name compare with other Rust servers in the ranking?

Player hours over seven days put My Server Name at #15,114, within the top 70% of the ranked field.

Map and rules

What are the settings and rules for My Server Name?

The name of My Server Name does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

What is the map on My Server Name?

The map on My Server Name is procedural and the game generates it.

How to join

What is the way to join My Server Name?

To connect, start Rust and enter client.connect 45.15.113.252:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players The slot count is 500.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.