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Rust Insights

Server profile

[JP][PVE] UC-RUST | 3X | SkillTree

Offline, with 0 of 50 players on; ranked #15,332 of every public Rust server, the top 69%. It last wiped 27d ago.

Filed under 3x moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#15,332ranktop 69%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct14 Oct20 Oct26 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:20 UTC FW27d ago 2 – running 0
Sat 26 Sep, 14:47 UTC32d ago 2 halved by day 2 5.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Japan Tokyo - Limited Raid Hours |3x|PvP|JPEA · groups of 8+ · 3x · weekly · 40 on average23/300
  2. Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|LongEA · groups of 100+ · 3x · monthly · 7 on average10/120
  3. HQM.GG SEA 3x Monthly Solo Only - Skins - Pvp - ORPEA · groups of 8+ · 3x · monthly · 2 on average3/75
  4. 초보/농사/힐링 [ 놀자컴퍼니서버 ] PVE/24H/X3EA · groups of 8+ · 3x · 1 on average1/50
  5. SIX-SEVEN 67 | Max 8 | SEA | Kits | Shop | 3X | Wiped 10/28EA · groups of 8+ · 3x · weekly · 1 on average3/150
  6. [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10EA · groups of 8+ · 2x · biweekly · 83 on average52/115

The short version

Quick answers

From the figures on this page.

Wipe schedule

On [JP][PVE] UC-RUST | 3X | SkillTree, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. 10 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 2.

When does [JP][PVE] UC-RUST | 3X | SkillTree wipe, and how often?

The record of [JP][PVE] UC-RUST | 3X | SkillTree's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 27 days 19 hours ago.

Server details

On what version does [JP][PVE] UC-RUST | 3X | SkillTree currently run?

Rust network protocol 2634 and build 167781 on Windows is what [JP][PVE] UC-RUST | 3X | SkillTree runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is [JP][PVE] UC-RUST | 3X | SkillTree, and is it up at the moment?

Offline at the moment, [JP][PVE] UC-RUST | 3X | SkillTree was last seen 9 days 15 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 26 September 2026 is when Rust Insights first saw it.

What location is listed for [JP][PVE] UC-RUST | 3X | SkillTree?

[JP][PVE] UC-RUST | 3X | SkillTree publishes no region tag, but Asia is where its name points. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 45.140.128.73:10300.

Tags

Which meanings sit behind the tags on [JP][PVE] UC-RUST | 3X | SkillTree?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what [JP][PVE] UC-RUST | 3X | SkillTree publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does [JP][PVE] UC-RUST | 3X | SkillTree turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry [JP][PVE] UC-RUST | 3X | SkillTree are 3x Rust servers, filtered live and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Player counts

How many players are on [JP][PVE] UC-RUST | 3X | SkillTree right now, and how does that number move?

The last time [JP][PVE] UC-RUST | 3X | SkillTree was seen online was 9 days 15 hours ago, and it is offline now.

In the ranking of Rust servers, where does [JP][PVE] UC-RUST | 3X | SkillTree place?

The player-hours ranking for the last seven days puts [JP][PVE] UC-RUST | 3X | SkillTree at #15,332, among the top 69% of all ranked servers.

Settings and rules

How is [JP][PVE] UC-RUST | 3X | SkillTree configured, and what rules apply?

Going by its name, [JP][PVE] UC-RUST | 3X | SkillTree gathers at 3x. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on [JP][PVE] UC-RUST | 3X | SkillTree?

[JP][PVE] UC-RUST | 3X | SkillTree runs a procedural map of size 3,700 with seed 1375732476, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join [JP][PVE] UC-RUST | 3X | SkillTree?

To connect, start Rust and enter client.connect 45.140.128.73:10300 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://u-channel.net.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.