Server profile
[JP][PVE] UC-RUST | 3X | SkillTree
Offline, with 0 of 50 players on; ranked #13,523 of every public Rust server, the top 61%. It last wiped 5d ago.
Offline 45.140.128.100:11000 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 05:15 UTC5d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe schedule
On [JP][PVE] UC-RUST | 3X | SkillTree, what happens on wipe day?
Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does [JP][PVE] UC-RUST | 3X | SkillTree wipe, and on which day?
Too few wipes are on record for [JP][PVE] UC-RUST | 3X | SkillTree to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 5 days 10 hours have passed since its current world was created.
Server details
What Rust version is live on [JP][PVE] UC-RUST | 3X | SkillTree?
Running on Windows, [JP][PVE] UC-RUST | 3X | SkillTree is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for [JP][PVE] UC-RUST | 3X | SkillTree, and is it online?
The last sighting of [JP][PVE] UC-RUST | 3X | SkillTree was 2 days 14 hours ago, and it is offline at present. The last 5 full days gave 74 of 120 hours up, or 62% of the time. The first record Rust Insights has of it is 23 October 2026.
What location is listed for [JP][PVE] UC-RUST | 3X | SkillTree?
No region tag comes from [JP][PVE] UC-RUST | 3X | SkillTree, though the name suggests Asia. Rust Insights reports the location a server declares, not the physical place of the machine. 45.140.128.100:11000 is where it answers.
Lists and tags
How should you read the tags listed for [JP][PVE] UC-RUST | 3X | SkillTree?
These tags come from [JP][PVE] UC-RUST | 3X | SkillTree and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature [JP][PVE] UC-RUST | 3X | SkillTree?
The Rust Insights lists that carry [JP][PVE] UC-RUST | 3X | SkillTree are 3x Rust servers, filtered live and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x.
Population
How many players are on [JP][PVE] UC-RUST | 3X | SkillTree right now?
[JP][PVE] UC-RUST | 3X | SkillTree is offline at the moment; the last sighting was 2 days 14 hours ago. A weekly average of 0 players goes with a peak of 1.
In the ranking of Rust servers, where does [JP][PVE] UC-RUST | 3X | SkillTree place?
On player hours for the last seven days, [JP][PVE] UC-RUST | 3X | SkillTree sits at #13,523, inside the top 61% of ranked servers.
Rules and settings
What settings and rules apply on [JP][PVE] UC-RUST | 3X | SkillTree?
A 3x gather rate is what the name of [JP][PVE] UC-RUST | 3X | SkillTree states. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on [JP][PVE] UC-RUST | 3X | SkillTree?
Size 3,700 and seed 1375732476 define the procedural map on [JP][PVE] UC-RUST | 3X | SkillTree, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How can you get onto [JP][PVE] UC-RUST | 3X | SkillTree?
To connect, start Rust and enter client.connect 45.140.128.100:11000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://u-channel.net.
