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Rust Insights

Server profile

NotRust | x2 Mod | Comfort Vanilla

Online, with 0 of 80 players on; ranked #15,388 of every public Rust server, the top 70%. It last wiped 5d ago.

Filed under 2x moddedoxide
Launch Rust and join
0/ 80 players now 0% full
07-day averagepeak –
#15,388ranktop 70%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510021:0006:0015:0001:0010:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct27 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.1 days usual gap between real wipes
20% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 1 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:12 UTC5d ago 0 – running 0
Thu 1 Oct, 19:13 UTC FW26d ago 0 – 21 days 0
Thu 24 Sep, 19:11 UTC33d ago 0 – 7 days 0
Sun 20 Sep, 06:55 UTC37d ago 1 halved by day 1 4.5 days 0
Sat 19 Sep, 20:15 UTC38d ago 1 – 0.4 days 0
Sun 13 Sep, 18:22 UTC44d ago 1 halved by day 1 6.1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 702 on average797/950
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 524 on average672/750
  3. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 341 on average185/250
  4. Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 322 on average27/100
  5. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 315 on average359/455
  6. Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 293 on average152/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at NotRust | x2 Mod | Comfort Vanilla?

Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 1.

How often does NotRust | x2 Mod | Comfort Vanilla wipe, and on which day?

There is no next wipe to predict: NotRust | x2 Mod | Comfort Vanilla wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 5 days 1 hours ago.

Server

What does performance look like on NotRust | x2 Mod | Comfort Vanilla?

Server fps averaged 66 over 48 hours; the lowest reading was 23. The world held a peak of 63,091 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,742 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is NotRust | x2 Mod | Comfort Vanilla on?

Rust network protocol 2635 and build 168909 on Linux is what NotRust | x2 Mod | Comfort Vanilla runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for NotRust | x2 Mod | Comfort Vanilla, and is it online?

NotRust | x2 Mod | Comfort Vanilla is currently reachable and online. Going by the uptime figure it gives, its last restart was around 4 days 1 hours ago. It spent 101 of the last 7 full days' 168 hours up, 60% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does NotRust | x2 Mod | Comfort Vanilla sit?

A region is not published by NotRust | x2 Mod | Comfort Vanilla. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 45.138.174.22:28770.

Lists and tags

What is meant by each tag on NotRust | x2 Mod | Comfort Vanilla?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp80 (Max players): 80 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what NotRust | x2 Mod | Comfort Vanilla publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature NotRust | x2 Mod | Comfort Vanilla?

The Rust Insights lists that carry NotRust | x2 Mod | Comfort Vanilla are Rust servers with a 2x gather rate and Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Population

How many players are on NotRust | x2 Mod | Comfort Vanilla right now?

NotRust | x2 Mod | Comfort Vanilla shows 0 players at the moment, against 80 slots. Its average over seven days comes to 0 players.

How does NotRust | x2 Mod | Comfort Vanilla compare with other Rust servers in the ranking?

On player hours for the last seven days, NotRust | x2 Mod | Comfort Vanilla sits at #15,388, inside the top 70% of ranked servers.

Settings and rules

What settings and rules apply on NotRust | x2 Mod | Comfort Vanilla?

Going by its name, NotRust | x2 Mod | Comfort Vanilla gathers at 2x. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on NotRust | x2 Mod | Comfort Vanilla?

NotRust | x2 Mod | Comfort Vanilla runs a procedural map of size 3,500 with seed 1234, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How can you get onto NotRust | x2 Mod | Comfort Vanilla?

Type client.connect 45.138.174.22:28770 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp80
Max players 80 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.