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Rust Insights

Server profile

LONG WAR Server

Offline, with 4 of 100 players on; ranked #8,070 of every public Rust server, the top 37%. It last wiped 13d ago.

Filed under solo vanillamoddedoxide
Launch Rust and join
4/ 100 players now 4% full
07-day averagepeak –
#8,070ranktop 37%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Note: Top 37% of all ranked servers, and #176 of the solo servers (top 84%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.5 days usual gap between real wipes
0% on rhythm of its recent wipes
14 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 14 OctTue 13 OctSat 19 Sep
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 17, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 12:17 UTC13d ago 17 – running 0
Tue 13 Oct, 07:27 UTC14d ago 17 – 1.2 days 0
Sat 19 Sep, 09:53 UTC38d ago 7 halved by day 2 23.9 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [LATAM] Estrella Solitaria SOLO ONLY | 26/10 WipeSA · solo · weekly · 27 on average57/100
  2. SOLO ONLY | FULL WIPE 22.10 | UA | EU | ПАЛЯНИЦЯ | UKREU · solo · weekly · 15 on average14/100
  3. 【疾风】5倍|单人|独狼|10.23新档|新手|快速入门EA · solo · weekly · 12 on average23/100
  4. [GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10EU · solo · weekly · 6 on average16/200
  5. 404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10EU · solo · monthly · 5 on average7/400
  6. LagCity RP [GER] by PoTEU · solo · 4 on average6/99

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at LONG WAR Server?

At their busiest, its recent wipes drew 14 players on average. 2 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 2.

How often does LONG WAR Server wipe, and on which day?

LONG WAR Server wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 13 days 5 hours have passed since its current world was created.

About the server

What Rust version is live on LONG WAR Server?

The Rust build is network protocol 2634 and build 167781, running on Linux, for LONG WAR Server. The same protocol is required to join, and Steam takes care of updating it.

How reliable is LONG WAR Server, and is it up at the moment?

LONG WAR Server is offline at the moment; the last time it was seen was 13 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 18 September 2026.

In which location does LONG WAR Server sit?

A region is not published by LONG WAR Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 45.138.174.22:28912 is where it answers.

Lists and tags

Which meanings sit behind the tags on LONG WAR Server?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): 100 slots in total; ts1 (Group limit): Team size is capped at 1; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what LONG WAR Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature LONG WAR Server?

LONG WAR Server appears among the following Rust Insights lists: Modded Rust servers, explained and Solo Rust servers. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Solo; Last wipe: In the last 2 weeks.

Population

How many players are on LONG WAR Server right now, and how does that number move?

LONG WAR Server is offline at the moment; the last sighting was 13 days 1 hours ago.

How does LONG WAR Server compare with other Rust servers in the ranking?

On player hours for the last seven days, LONG WAR Server sits at #8,070, inside the top 37% of ranked servers. In the solo category it ranks #176.

Settings and rules

What are the settings and rules for LONG WAR Server?

Nothing about gather rate is given in the name of LONG WAR Server. Only solo play is permitted here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.

What is the map on LONG WAR Server?

LONG WAR Server runs a procedural map of size 3,500 with seed 2222, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join LONG WAR Server?

Open the console with F1 in Rust and enter client.connect 45.138.174.22:28912. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts1,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players 100 slots in total.
ts1
Group limit Team size is capped at 1.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.