Skip to the story

Live edition69,961 playing on 11,800 servers

Rust Insights

Server profile · EU

[RU] WARWAKE: The First Lands

Online, with 0 of 100 players on; ranked #10,339 of every public Rust server, the top 47%. It last wiped 18d ago.

Filed under monthly wipes vanillamoddedcarbon
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak 1
#10,339ranktop 47% · #2284 in EU
18d agolast wipemonthly schedule
7d 21hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020022:0007:0016:0001:0010:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Note: Top 47% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

0.3 days usual gap between real wipes
1 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 7 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 13:39 UTC21d ago 1 – running 1
Wed 7 Oct, 07:16 UTC21d ago 1 – 0.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average93/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 75 on average180/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 68 on average113/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average7/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 59 on average350/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at [RU] WARWAKE: The First Lands?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.

On what schedule does [RU] WARWAKE: The First Lands wipe?

The only wipe on [RU] WARWAKE: The First Lands is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 18 days 7 hours ago. The tags put wipes at monthly.

Server details

How well does [RU] WARWAKE: The First Lands perform?

Average server fps over the last 48 hours was 96, with a floor of 15. At its highest the entity count reached 95,052: buildings, deployables and everything else. It drew as much as 2,990 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does [RU] WARWAKE: The First Lands currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for [RU] WARWAKE: The First Lands. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is [RU] WARWAKE: The First Lands, and is it up at the moment?

[RU] WARWAKE: The First Lands is currently reachable and online. Going by the uptime figure it gives, its last restart was around 19 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 7 October 2026 is when Rust Insights first saw it.

What location is listed for [RU] WARWAKE: The First Lands?

Its EU tag is what [RU] WARWAKE: The First Lands uses to list itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 45.138.174.17:28281.

Tags

What is meant by each tag on [RU] WARWAKE: The First Lands?

When the game's server browser reads [RU] WARWAKE: The First Lands, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): The server browser files this server under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature [RU] WARWAKE: The First Lands?

[RU] WARWAKE: The First Lands appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on [RU] WARWAKE: The First Lands right now, and how does that number move?

At the time of this refresh, [RU] WARWAKE: The First Lands holds 0 players on 100 slots. The seven-day average is 0 players, and the highest point in that week was 1.

Where does [RU] WARWAKE: The First Lands sit in the rankings?

On the seven-day player-hours measure, [RU] WARWAKE: The First Lands is #10,339, in the top 47% of all ranked servers and #2,284 in Europe.

Settings and rules

What settings and rules apply on [RU] WARWAKE: The First Lands?

The name of [RU] WARWAKE: The First Lands does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.

What is the map on [RU] WARWAKE: The First Lands?

The game generates the map on [RU] WARWAKE: The First Lands: procedural, size 4,000, seed 10044. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to [RU] WARWAKE: The First Lands?

Type client.connect 45.138.174.17:28281 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.