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Rust Insights

Server profile

BoxBoxRust - Devblog 248

Online, with 0 of 250 players on; ranked #15,268 of every public Rust server, the top 68%. It last wiped 52d ago.

Filed under
Launch Rust and join
0/ 250 players now 0% full
07-day averagepeak –
#15,268ranktop 68%
52d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020022:0007:0016:0002:0011:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average198/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average270/300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average723/800
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average42/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average804/900
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average629/725

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does BoxBoxRust - Devblog 248 wipe, and how often?

Its rhythm cannot be read yet: BoxBoxRust - Devblog 248 has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 52 days 16 hours have passed since its current world was created.

Server

Does BoxBoxRust - Devblog 248 hold a steady frame rate?

Average server fps over the last 48 hours was 147, with a floor of 52. The world held a peak of 83,896 entities, counting buildings, deployables and all the rest. The highest memory figure was 1,744 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is BoxBoxRust - Devblog 248 on?

Rust network protocol 2301 on Windows is what BoxBoxRust - Devblog 248 runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for BoxBoxRust - Devblog 248, and is it online?

Right now BoxBoxRust - Devblog 248 is up and running. Going by the uptime figure it gives, its last restart was around 45 hours ago. It spent 96 of the last 7 full days' 168 hours up, 57% of the time. Rust Insights first logged this server on 15 September 2026.

What location is listed for BoxBoxRust - Devblog 248?

No region is published by BoxBoxRust - Devblog 248. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 45.137.202.101:28015 is where it answers.

Tags

How should you read the tags listed for BoxBoxRust - Devblog 248?

When the game's server browser reads BoxBoxRust - Devblog 248, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp250 (Max players): It holds 250 slots; v2301 (Protocol): Your game must run the same version to join: the protocol is 2301; ptrak (Networking): Rust's standard network layer, RakNet, carries it; oxide (Oxide): The plugin framework in use is Oxide (uMod); ki (Custom tag): Not a standard Rust tag: a plugin or the owner put it there; ki1 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there; fl0 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there; ki0 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there; hae502e1 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there; stok (Custom tag): Not a standard Rust tag: a plugin or the owner put it there; modd (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does BoxBoxRust - Devblog 248 appear?

These Rust Insights lists include BoxBoxRust - Devblog 248: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all.

Player counts

What does the population of BoxBoxRust - Devblog 248 look like?

BoxBoxRust - Devblog 248 shows 0 players at the moment, against 250 slots. Its average over seven days comes to 0 players.

Where does BoxBoxRust - Devblog 248 sit in the rankings?

Player hours over seven days put BoxBoxRust - Devblog 248 at #15,268, within the top 68% of the ranked field.

Settings and rules

What settings and rules apply on BoxBoxRust - Devblog 248?

The name of BoxBoxRust - Devblog 248 does not state a gather rate. A group limit is not published here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

Which map is live on BoxBoxRust - Devblog 248?

The game generates the map on BoxBoxRust - Devblog 248: procedural, size 4,000, seed 281778. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to BoxBoxRust - Devblog 248?

Type client.connect 45.137.202.101:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp250,ptrak,v2301,ki,ki1,fl0,ki,ki0,fl0,ki,ki0,fl0,ki,ki1,fl0,ki,ki0,fl0,hae502e1,stok,gmrust,oxide,modd

Game

gmrust
Game mode Survival as standard Rust plays.
mp250
Max players It holds 250 slots.
v2301
Protocol Your game must run the same version to join: the protocol is 2301.
ptrak
Networking Rust's standard network layer, RakNet, carries it.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).

Other

ki
Custom tag Not a standard Rust tag: a plugin or the owner put it there.
ki1
Custom tag Not a standard Rust tag: a plugin or the owner put it there.
fl0
Custom tag Not a standard Rust tag: a plugin or the owner put it there.
ki0
Custom tag Not a standard Rust tag: a plugin or the owner put it there.
hae502e1
Custom tag Not a standard Rust tag: a plugin or the owner put it there.
stok
Custom tag Not a standard Rust tag: a plugin or the owner put it there.
modd
Custom tag Not a standard Rust tag: a plugin or the owner put it there.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.