Server profile
REALITY4 OPAL | MAX4 | WEEKLY WIPE
Online, with 1 of 100 players on; ranked #7,564 of every public Rust server, the top 34%. It last wiped 4d ago.
Online 45.11.95.86:9999 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 34% of all ranked servers, and #424 of the quad servers (top 52%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
A steady gap.
Next wipe Friday 30 October, 17:22 UTC, in 2d 21h. Every 7 days 5 hours · medium confidence
Coming wipes
- 2d 21hFri 30 Oct, 17:22 UTC
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 10d 2hFri 6 Nov, 22:19 UTC
- 17d 7hSat 14 Nov, 03:15 UTC
- 24d 12hSat 21 Nov, 08:11 UTC
- 31d 17hSat 28 Nov, 13:08 UTC
- 36d 22hThu 3 Dec, 19:00 UTCFW
- 38d 22hSat 5 Dec, 18:04 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:26 UTC4d ago | 1 | – | running | 0 |
| Fri 16 Oct, 07:30 UTC11d ago | 1 | halved by day 6 | 7.2 days | 0 |
| Fri 9 Oct, 14:02 UTC18d ago | 1 | halved by day 3 | 6.7 days | 0 |
| Fri 2 Oct, 07:20 UTC25d ago | 2 | halved by day 1 | 7.3 days | 0 |
| Fri 25 Sep, 08:30 UTC32d ago | 4 | halved by day 4 | 7 days | 1 |
| Fri 18 Sep, 09:50 UTC39d ago | 2 | halved by day 5 | 6.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- EU | Borderline | Vanilla+ | Solo/Duo/Trio/Quadro | Fridays2/200
- 新手村|二倍|无权|限制四人|10.27号14:00清2/100
- ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED2/200
- WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED73/200
- [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours0/165
- 『小宇宙』10.27号/新开/四人服/萌新服1/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does REALITY4 OPAL | MAX4 | WEEKLY WIPE look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 15 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 4.
When does REALITY4 OPAL | MAX4 | WEEKLY WIPE wipe, and how often?
Recent wipes on REALITY4 OPAL | MAX4 | WEEKLY WIPE have come about 7 days apart. You can expect the next wipe on Friday 30 October at 17:22 UTC. 4 days 7 hours have passed since its current world was created. The tags list wipes as weekly.
Server details
Does REALITY4 OPAL | MAX4 | WEEKLY WIPE hold a steady frame rate?
The 48-hour average for server fps is 170, and 118 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 71,361. It drew as much as 3,671 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does REALITY4 OPAL | MAX4 | WEEKLY WIPE currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for REALITY4 OPAL | MAX4 | WEEKLY WIPE. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for REALITY4 OPAL | MAX4 | WEEKLY WIPE, and is it online?
Right now REALITY4 OPAL | MAX4 | WEEKLY WIPE is up and running. The uptime it reports puts the last restart at about 17 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does REALITY4 OPAL | MAX4 | WEEKLY WIPE run from?
There is no region published for REALITY4 OPAL | MAX4 | WEEKLY WIPE. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 45.11.95.86:9999 is where it answers.
Tags
What is meant by each tag on REALITY4 OPAL | MAX4 | WEEKLY WIPE?
These tags come from REALITY4 OPAL | MAX4 | WEEKLY WIPE and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts4 (Group limit): A team holds 4 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes arrive weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does REALITY4 OPAL | MAX4 | WEEKLY WIPE appear?
These Rust Insights lists include REALITY4 OPAL | MAX4 | WEEKLY WIPE: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.
Population
How many players are on REALITY4 OPAL | MAX4 | WEEKLY WIPE right now, and how does that number move?
Of its 100 slots, REALITY4 OPAL | MAX4 | WEEKLY WIPE currently has 1 filled. The seven-day average is 0 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 12:00 UTC, averaging 1 players.
How does REALITY4 OPAL | MAX4 | WEEKLY WIPE compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts REALITY4 OPAL | MAX4 | WEEKLY WIPE at #7,564, among the top 34% of all ranked servers. The quad ranking places it at #424.
Settings and rules
What settings and rules apply on REALITY4 OPAL | MAX4 | WEEKLY WIPE?
The name of REALITY4 OPAL | MAX4 | WEEKLY WIPE does not state a gather rate. A group may hold up to 4 players, listed as quad. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on REALITY4 OPAL | MAX4 | WEEKLY WIPE?
The game generates the map on REALITY4 OPAL | MAX4 | WEEKLY WIPE: procedural, size 3,500, seed 80665133. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
What is the way to join REALITY4 OPAL | MAX4 | WEEKLY WIPE?
To connect, start Rust and enter client.connect 45.11.95.86:9999 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/g3Ju7DvZhF.
