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Rust Insights

Server profile

REALITY2 PEARL | DUO | WEEKLY WIPE

Online, with 0 of 100 players on; ranked #15,400 of every public Rust server, the top 69%. It last wiped 4d ago.

Filed under duo moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak –
#15,400ranktop 69%
4d agolast wipeno schedule published
2d 20hnext wipeFri 30 Oct, 17:22 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040021:0006:0015:0001:0010:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 69% of all ranked servers, and #378 of the duo servers (top 90%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

A steady gap.

Next wipe Friday 30 October, 17:22 UTC, in 2d 20h. Every 7 days 5 hours · medium confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

Coming wipes

  1. 2d 20hFri 30 Oct, 17:22 UTC
  2. 8d 22hThu 5 Nov, 19:00 UTCFW
  3. 10d 1hFri 6 Nov, 22:19 UTC
  4. 17d 6hSat 14 Nov, 03:15 UTC
  5. 24d 11hSat 21 Nov, 08:11 UTC
  6. 31d 16hSat 28 Nov, 13:08 UTC
  7. 36d 22hThu 3 Dec, 19:00 UTCFW
  8. 38d 21hSat 5 Dec, 18:04 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctFri 16 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:26 UTC4d ago 0 – running 0
Fri 16 Oct, 07:30 UTC11d ago 1 halved by day 2 7.2 days 0
Fri 9 Oct, 14:02 UTC18d ago 0 – 6.7 days 0
Fri 2 Oct, 07:20 UTC25d ago 0 – 7.3 days 0
Fri 25 Sep, 08:30 UTC32d ago 1 halved by day 3 7 days 0
Fri 18 Sep, 09:49 UTC39d ago 1 halved by day 1 6.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. TRAVELER DUO [MAX 2] Wipe 23.10EU · duo · weekly · 27 on average10/100
  2. DUO | ПАЛЯНИЦЯ | FULL WIPE 22.10 | UA | EU | UKRAINEEU · duo · weekly · 21 on average20/100
  3. 【独行侠】5倍|10.23新档|单双人|爆枪|月清蓝图EA · duo · weekly · 17 on average31/200
  4. 404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10EU · duo · monthly · 7 on average11/550
  5. TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10EU · duo · weekly · 5 on average3/100
  6. 404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10EU · duo · monthly · 5 on average1/550

The short version

Quick answers

From the figures on this page.

Wipe schedule

On REALITY2 PEARL | DUO | WEEKLY WIPE, what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 2.

How often does REALITY2 PEARL | DUO | WEEKLY WIPE wipe, and on which day?

Wipes on REALITY2 PEARL | DUO | WEEKLY WIPE have lately fallen roughly every 7 days. Friday 30 October at 17:22 UTC is when the next wipe is due. This world dates from 4 days 8 hours ago.

Server details

Does REALITY2 PEARL | DUO | WEEKLY WIPE hold a steady frame rate?

Average server fps over the last 48 hours was 179, with a floor of 139. At its highest the entity count reached 70,329: buildings, deployables and everything else. Memory use peaked at 3,349 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does REALITY2 PEARL | DUO | WEEKLY WIPE currently run?

Running on Windows, REALITY2 PEARL | DUO | WEEKLY WIPE is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is REALITY2 PEARL | DUO | WEEKLY WIPE, and is it up at the moment?

REALITY2 PEARL | DUO | WEEKLY WIPE is currently reachable and online. Going by the uptime figure it gives, its last restart was around 18 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does REALITY2 PEARL | DUO | WEEKLY WIPE sit?

No region is published by REALITY2 PEARL | DUO | WEEKLY WIPE. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 45.11.95.84:9999.

Server tags

What is meant by each tag on REALITY2 PEARL | DUO | WEEKLY WIPE?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what REALITY2 PEARL | DUO | WEEKLY WIPE publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does REALITY2 PEARL | DUO | WEEKLY WIPE turn up among the Rust Insights lists and filters?

REALITY2 PEARL | DUO | WEEKLY WIPE appears among the following Rust Insights lists: Duo servers: group limit 2 and Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week.

Population

How many players are on REALITY2 PEARL | DUO | WEEKLY WIPE right now?

At the time of this refresh, REALITY2 PEARL | DUO | WEEKLY WIPE holds 0 players on 100 slots. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does REALITY2 PEARL | DUO | WEEKLY WIPE place?

Player hours over seven days put REALITY2 PEARL | DUO | WEEKLY WIPE at #15,400, within the top 69% of the ranked field. Within its duo group, the position is #378.

Settings and rules

What are the settings and rules for REALITY2 PEARL | DUO | WEEKLY WIPE?

Nothing about gather rate is given in the name of REALITY2 PEARL | DUO | WEEKLY WIPE. duo is the group name, and it caps groups at 2 players. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on REALITY2 PEARL | DUO | WEEKLY WIPE?

Size 3,500 and seed 80665133 define the procedural map on REALITY2 PEARL | DUO | WEEKLY WIPE, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to REALITY2 PEARL | DUO | WEEKLY WIPE?

Type client.connect 45.11.95.84:9999 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://discord.com/invite/g3Ju7DvZhF.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts2
Group limit Team size is capped at 2.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.