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Rust Insights

Server profile

VERTY RUST - x10 | NOLIMIT | PVP |

Online, with 0 of 500 players on; ranked #3,277 of every public Rust server, the top 15%. It last wiped 3d ago.

Filed under 10x moddedcarbon
Launch Rust and join
The server's own banner, as it publishes it.
0/ 500 players now 0% full
17-day averagepeak 10
#3,277ranktop 15%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246810:0019:0004:0014:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040010:0019:0004:0014:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct21 Oct28 Oct

Note: Top 15% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days usual gap between real wipes
38% on rhythm of its recent wipes
8 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctSun 18 OctSat 17 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 13:16 UTC3d ago 8 – running 0
Sun 18 Oct, 09:07 UTC10d ago 7 halved by day 1 6.2 days 3
Sat 17 Oct, 15:53 UTC10d ago 8 – 0.7 days 0
Tue 6 Oct, 14:16 UTC21d ago 3 – 11.1 days 0
Mon 5 Oct, 16:19 UTC22d ago 3 – 0.9 days 0
Mon 5 Oct, 09:42 UTC23d ago 3 – 0.3 days 3
Sun 4 Oct, 07:23 UTC24d ago 6 – 1.1 days 0
Fri 25 Sep, 12:27 UTC32d ago 4 halved by day 4 8.8 days 1
Thu 24 Sep, 12:17 UTC33d ago 4 – 1 days 0
Wed 23 Sep, 16:16 UTC34d ago 2 – 0.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 340 on average294/300
  2. TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 178 on average138/200
  3. Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 176 on average127/150
  4. KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 149 on average119/400
  5. HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average61/150
  6. HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 69 on average94/150

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does VERTY RUST - x10 | NOLIMIT | PVP | look like once wipe day arrives?

Recent wipes peaked at 8 players on average. The peak crowd on this wipe came 3 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.

How often does VERTY RUST - x10 | NOLIMIT | PVP | wipe, and on which day?

There is no next wipe to predict: VERTY RUST - x10 | NOLIMIT | PVP | wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 3 days 20 hours have passed since its current world was created.

About the server

How well does VERTY RUST - x10 | NOLIMIT | PVP | perform?

Average server fps over the last 48 hours was 198, with a floor of 133. Buildings, deployables and the rest took the entity count as high as 81,597. It drew as much as 4,214 MB of memory. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on VERTY RUST - x10 | NOLIMIT | PVP |?

Running on Linux, VERTY RUST - x10 | NOLIMIT | PVP | is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is VERTY RUST - x10 | NOLIMIT | PVP |, and is it up at the moment?

Right now VERTY RUST - x10 | NOLIMIT | PVP | is up and running. The uptime it reports puts the last restart at about 29 minutes ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does VERTY RUST - x10 | NOLIMIT | PVP | sit?

There is no region published for VERTY RUST - x10 | NOLIMIT | PVP |. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 45.11.16.76:26034.

Server tags

What is meant by each tag on VERTY RUST - x10 | NOLIMIT | PVP |?

These tags come from VERTY RUST - x10 | NOLIMIT | PVP | and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp500 (Max players): 500 slots in total; ts50 (Group limit): A team holds 50 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does VERTY RUST - x10 | NOLIMIT | PVP | appear?

These Rust Insights lists include VERTY RUST - x10 | NOLIMIT | PVP |: 10x Rust servers, by the numbers and Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.

Population

What does the population of VERTY RUST - x10 | NOLIMIT | PVP | look like?

Of its 500 slots, VERTY RUST - x10 | NOLIMIT | PVP | currently has 0 filled. The seven-day average is 1 players, and the highest point in that week was 10. Look at the last 48 hours and the peak hour is 11:00 UTC, at 4 players on average.

Where does VERTY RUST - x10 | NOLIMIT | PVP | sit in the rankings?

On player hours for the last seven days, VERTY RUST - x10 | NOLIMIT | PVP | sits at #3,277, inside the top 15% of ranked servers.

Map and rules

How is VERTY RUST - x10 | NOLIMIT | PVP | configured, and what rules apply?

Going by its name, VERTY RUST - x10 | NOLIMIT | PVP | gathers at 10x. The group cap stands at 50 players. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on VERTY RUST - x10 | NOLIMIT | PVP |?

Size 3,500 and seed 515259245 define the procedural map on VERTY RUST - x10 | NOLIMIT | PVP |, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How can you get onto VERTY RUST - x10 | NOLIMIT | PVP |?

Open the console with F1 in Rust and enter client.connect 45.11.16.76:26034. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmvanilla,cs168909,ts50,^z,^y

Game

gmvanilla
Game mode This server runs vanilla survival.
mp500
Max players 500 slots in total.
ts50
Group limit A team holds 50 players at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.