Server profile
ZA|TowerWars|10X
Offline, with 0 of 20 players on; ranked #15,491 of every public Rust server, the top 69%. It last wiped 46d ago.
Offline 41.71.30.237:28015 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Intoxicated ZA 10x - 27 Oct - Just wiped30/50
- Nexis ZA 10x - PVP | KITS | EVENTS1/125
- Rustaroo ZA | R750 REAL CASH | 3x | Wipes Thu 21:00 SAST2/100
- Atlas - EU 10x | No BPs | Kits | Shop504/600
- Atlas - US 10x | No BPs | Kits | Shop188/200
- TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE192/250
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does ZA|TowerWars|10X wipe, and how often?
Its rhythm cannot be read yet: ZA|TowerWars|10X has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 46 days 2 hours ago.
About the server
What Rust version is live on ZA|TowerWars|10X?
The Rust build is network protocol 2633 and build 163794, running on Linux, for ZA|TowerWars|10X. The same protocol is required to join, and Steam takes care of updating it.
How reliable is ZA|TowerWars|10X, and is it up at the moment?
ZA|TowerWars|10X is offline at the moment; the last time it was seen was 35 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 19 September 2026.
In which location does ZA|TowerWars|10X sit?
ZA|TowerWars|10X publishes no region tag, but Africa is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 41.71.30.237:28015 is where it answers.
Server tags
How should you read the tags listed for ZA|TowerWars|10X?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what ZA|TowerWars|10X publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature ZA|TowerWars|10X?
These Rust Insights lists include ZA|TowerWars|10X: 10x Rust servers, by the numbers and Modded Rust servers, explained. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Player counts
What does the population of ZA|TowerWars|10X look like?
The last time ZA|TowerWars|10X was seen online was 35 days 1 hours ago, and it is offline now.
How does ZA|TowerWars|10X compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts ZA|TowerWars|10X at #15,491, among the top 69% of all ranked servers.
Map and rules
What are the settings and rules for ZA|TowerWars|10X?
The name of ZA|TowerWars|10X says 10x gather. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on ZA|TowerWars|10X?
Size 3,500 and seed 9460 define the procedural map on ZA|TowerWars|10X, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How do you connect to ZA|TowerWars|10X?
To connect, start Rust and enter client.connect 41.71.30.237:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.