Server profile
OTCHO
Offline, with 0 of 50 players on; ranked #15,244 of every public Rust server, the top 71%. It last wiped 25d ago.
Offline 41.109.200.68:28015 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers, and #607 of the quad servers (top 76%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does OTCHO wipe, and how often?
The record of OTCHO's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 25 days 10 hours ago.
Server details
What Rust version is live on OTCHO?
Rust network protocol 2634 and build 167584 on Linux is what OTCHO runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for OTCHO, and is it online?
The last sighting of OTCHO was 14 days 21 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 October 2026.
Where does OTCHO run from?
No region is published by OTCHO. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 41.109.200.68:28015.
Tags
What is meant by each tag on OTCHO?
When the game's server browser reads OTCHO, it finds these tags: gmsoftcore (Game mode): Softcore rules make for an easier game; mp50 (Max players): It holds 50 slots; ts4 (Group limit): No team may exceed 4 players; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does OTCHO turn up among the Rust Insights lists and filters?
OTCHO appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Population history
How many players are on OTCHO right now, and how does that number move?
OTCHO is offline at the moment; the last sighting was 14 days 21 hours ago.
How does OTCHO compare with other Rust servers in the ranking?
Player hours over seven days put OTCHO at #15,244, within the top 71% of the ranked field. In the quad category it ranks #607.
Map and rules
What are the settings and rules for OTCHO?
Nothing about gather rate is given in the name of OTCHO. Groups are capped at 4 players under the name quad. softcore is the game mode, Part of your loot stays with you in this easier Facepunch mode. Players may raid and fight one another. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on OTCHO?
The game generates the map on OTCHO, which is procedural.
Connecting
How do you connect to OTCHO?
Open the console with F1 in Rust and enter client.connect 41.109.200.68:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.