Server profile
OTCHO
Offline, with 0 of 50 players on; ranked #15,842 of every public Rust server, the top 72%. It last wiped 26d ago.
Offline 41.108.208.0:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers, and #635 of the quad servers (top 78%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does OTCHO wipe, and how often?
Too few wipes are on record for OTCHO to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 26 days 8 hours ago.
Server details
Which Rust version is OTCHO on?
Rust network protocol 2634 and build 167058 on Linux is what OTCHO runs. The same protocol is required to join, and Steam takes care of updating it.
Has OTCHO stayed online, and is it up now?
The last sighting of OTCHO was 20 days 19 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 8 October 2026.
In which location does OTCHO sit?
No region is published by OTCHO. Rust Insights reports the location a server declares, not the physical place of the machine. 41.108.208.0:28015 is where it answers.
Tags
What is meant by each tag on OTCHO?
The tags gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): 50 slots in total; ts4 (Group limit): No team may exceed 4 players; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what OTCHO publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature OTCHO?
These Rust Insights lists include OTCHO: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Population history
How many players are on OTCHO right now?
OTCHO was last seen 20 days 19 hours ago and is offline right now.
How does OTCHO compare with other Rust servers in the ranking?
Player hours over seven days put OTCHO at #15,842, within the top 72% of the ranked field. Within its quad group, the position is #635.
Rules and settings
What are the settings and rules for OTCHO?
The name of OTCHO does not state a gather rate. Groups are capped at 4 players under the name quad. softcore is the game mode, The easier mode from Facepunch, keeping part of your loot. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on OTCHO?
The game generates the map on OTCHO, which is procedural.
Connecting
How can you get onto OTCHO?
Type client.connect 41.108.208.0:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.