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Rust Insights

Server profile · NA · us2

[SEA]128Hz|phrinj|PVP/RP|Vanilla+

Offline, with 0 of 100 players on; ranked #15,323 of every public Rust server, the top 69%. It last wiped 11d ago.

Filed under monthly wipes moddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak –
#15,323ranktop 69% · #1507 in NA
11d agolast wipemonthly schedule
7d 7hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123412:0013:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Note: Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

1.5 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 17 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:39 UTC11d ago 1 – running 0
Fri 16 Oct, 20:53 UTC12d ago 1 – 0.9 days 1
Tue 13 Oct, 13:32 UTC15d ago 1 held half 3.3 days 1
Thu 8 Oct, 01:39 UTC21d ago 1 – 5.5 days 1
Wed 7 Oct, 16:58 UTC21d ago 1 – 0.4 days 0
Mon 5 Oct, 15:23 UTC23d ago 2 held half 2.1 days 0
Sun 4 Oct, 09:56 UTC25d ago 3 – 1.2 days 0
Sun 4 Oct, 01:36 UTC25d ago 3 – 0.3 days 0
Fri 2 Oct, 05:43 UTC27d ago 0 – 1.8 days 0
Thu 1 Oct, 18:14 UTC FW27d ago 1 – 0.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average5/175
  2. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average1/90
  3. Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average5/1000
  4. Testing GroundsNA · groups of 8+ · monthly · 2 on average1/15
  5. [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average0/50
  6. Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average2/50

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 2 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

How often does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ wipe, and on which day?

The only wipe on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 11 days 14 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

About the server

On what version does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ currently run?

Rust network protocol 2635 and build 168909 on Linux is what [SEA]128Hz|phrinj|PVP/RP|Vanilla+ runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for [SEA]128Hz|phrinj|PVP/RP|Vanilla+, and is it online?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ is offline at the moment; the last time it was seen was 46 hours ago. It spent 111 of the last 7 full days' 168 hours up, 66% of the time. Rust Insights first logged this server on 25 September 2026.

In which location does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ sit?

The NA tag places [SEA]128Hz|phrinj|PVP/RP|Vanilla+ in North America, and the region code it carries is us2. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 40.160.241.203:28015.

Tags

What is meant by each tag on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

When the game's server browser reads [SEA]128Hz|phrinj|PVP/RP|Vanilla+, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $rus2 (Region code): The region code reads us2; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ appear?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ appears among the following Rust Insights lists: Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player counts

How many players are on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ right now?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ was last seen 46 hours ago and is offline right now. Its average over seven days comes to 0 players.

How does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ compare with other Rust servers in the ranking?

In North America, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is #1,507; across all ranked servers it is #15,323 on seven-day player hours, in the top 69%.

Settings and rules

How is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ configured, and what rules apply?

The name of [SEA]128Hz|phrinj|PVP/RP|Vanilla+ does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.

What is the map on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Size 2,500 and seed 7721094 define the procedural map on [SEA]128Hz|phrinj|PVP/RP|Vanilla+, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

To connect, start Rust and enter client.connect 40.160.241.203:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$rus2,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$rus2
Region code The region code reads us2.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.