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Rust Insights

Server profile · NA

BotWorld II ZoneWar

Offline, with 0 of 200 players on; ranked #15,895 of every public Rust server, the top 70%. It last wiped 27d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 200 players now 0% full
07-day averagepeak –
#15,895ranktop 70% · #1579 in NA
27d agolast wipemonthly schedule
7d 14hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Note: Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

2.8 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
50% crowd held else halves by day 1

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctSat 26 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:12 UTC FW27d ago 1 – running 0
Sat 26 Sep, 19:11 UTC32d ago 2 held half 5 days 0
Fri 18 Sep, 12:17 UTC40d ago 1 halved by day 1 8.3 days 1
Thu 17 Sep, 21:03 UTC41d ago 1 – 0.6 days 0
Thu 17 Sep, 13:19 UTC41d ago 1 – 0.3 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average13/175
  2. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average8/90
  3. Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average3/1000
  4. Testing GroundsNA · groups of 8+ · monthly · 2 on average1/15
  5. Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average2/50
  6. [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average0/50

The short version

Quick answers

From the figures on this page.

Wipe schedule

On BotWorld II ZoneWar, what happens on wipe day?

Recent wipes peaked at 1 players on average. 3 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 50% of its recent wipes. Otherwise, half the peak was lost by day 1.

When does BotWorld II ZoneWar wipe, and how often?

The only wipe on BotWorld II ZoneWar is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 8 hours ago. Wipes run monthly, as its tags say.

Server details

Which Rust version is BotWorld II ZoneWar on?

Rust network protocol 2634 and build 166586 on Windows is what BotWorld II ZoneWar runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for BotWorld II ZoneWar, and is it online?

The last sighting of BotWorld II ZoneWar was 26 days 16 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 16 September 2026.

In which location does BotWorld II ZoneWar sit?

Its NA tag is what BotWorld II ZoneWar uses to list itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 40.160.20.231:29015.

Server tags

What is meant by each tag on BotWorld II ZoneWar?

When the game's server browser reads BotWorld II ZoneWar, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): The slot count is 200; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166586 (Build): Build 166586 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does BotWorld II ZoneWar appear?

The Rust Insights lists that carry BotWorld II ZoneWar are Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How many players are on BotWorld II ZoneWar right now, and how does that number move?

The last time BotWorld II ZoneWar was seen online was 26 days 16 hours ago, and it is offline now.

Where does BotWorld II ZoneWar sit in the rankings?

On the seven-day player-hours measure, BotWorld II ZoneWar is #15,895, in the top 70% of all ranked servers and #1,579 in North America.

Rules and settings

What settings and rules apply on BotWorld II ZoneWar?

The name of BotWorld II ZoneWar does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on BotWorld II ZoneWar?

The game generates the map on BotWorld II ZoneWar: procedural, size 2,750, seed 414299023. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto BotWorld II ZoneWar?

Type client.connect 40.160.20.231:29015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://discord.com/invite/5NzyCDXe5z is its website.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^m,NA,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players The slot count is 200.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166586
Build Build 166586 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.