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Rust Insights

Server profile

Map Test Server

Offline, with 0 of 2 players on; ranked #15,327 of every public Rust server, the top 71%. It last wiped 27d ago.

Filed under
Launch Rust and join
0/ 2 players now 0% full
07-day averagepeak –
#15,327ranktop 71%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Sep28 Sep2 Oct7 Oct15 Oct20 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7 days usual gap between real wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 6

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 30 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 23:04 UTC27d ago 1 – running 0
Wed 23 Sep, 23:17 UTC34d ago 1 halved by day 6 7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average573/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average364/525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average42/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average44/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119/200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average136/300

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Map Test Server look like once wipe day arrives?

Recent wipes peaked at 1 players on average. 3 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 6.

On what schedule does Map Test Server wipe?

Too few wipes are on record for Map Test Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 27 days 18 hours ago.

Server

What Rust version is live on Map Test Server?

Running on Windows, Map Test Server is on Rust network protocol 2635 and build 167851. You can only join if your game is on the same protocol; Steam handles that update.

Has Map Test Server stayed online, and is it up now?

The last sighting of Map Test Server was 15 days 4 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 23 September 2026.

In which location does Map Test Server sit?

No region is published by Map Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 4.71.38.166:28015.

Tags

How should you read the tags listed for Map Test Server?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167851 (Build): It runs game build 167851; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what Map Test Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Map Test Server appear?

These Rust Insights lists include Map Test Server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on Map Test Server right now?

Map Test Server was last seen 15 days 4 hours ago and is offline right now.

Where does Map Test Server sit in the rankings?

Player hours over seven days put Map Test Server at #15,327, within the top 71% of the ranked field.

Rules and settings

What are the settings and rules for Map Test Server?

No gather rate appears in the name of Map Test Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

How to join

What is the way to join Map Test Server?

To connect, start Rust and enter client.connect 4.71.38.166:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmvanilla,cs167851,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp2
Max players 2 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs167851
Build It runs game build 167851.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.