Server profile · au1
LocalServer
Offline, with 0 of 10 players on; ranked #10,029 of every public Rust server, the top 45%. It last wiped 4d ago.
Offline 39.186.94.53:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 45% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|346/400
- Rustoria.co - EU East Long459/500
- Rusty Moose |EU Main|983/1000
- Rustafied.com - EU Friday45/100
- Rustoria.co - EU Main992/1000
- Rustoria.co - US Main43/250
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does LocalServer wipe, and how often?
Too few wipes are on record for LocalServer to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 4 days 2 hours ago.
Server details
What Rust version is live on LocalServer?
Running on Windows, LocalServer is on Rust network protocol 2583 and build 110006. You can only join if your game is on the same protocol; Steam handles that update.
Has LocalServer stayed online, and is it up now?
The last sighting of LocalServer was 25 hours ago, and it is offline at present. The last 2 full days gave 17 of 48 hours up, or 35% of the time. On 26 October 2026 is when Rust Insights first saw it.
Where does LocalServer run from?
There is no region published for LocalServer, and au1 is its region code. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 39.186.94.53:28015.
Tags
What is meant by each tag on LocalServer?
These tags come from LocalServer and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; v2583 (Protocol): Matching versions are required, and the protocol is 2583; cs110006 (Build): It runs game build 110006; ptrak (Networking): The network layer is RakNet, Rust's standard; $rau1 (Region code): au1 is the server's region code. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature LocalServer?
These Rust Insights lists include LocalServer: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week.
Population history
How many players are on LocalServer right now, and how does that number move?
LocalServer is offline at the moment; the last sighting was 25 hours ago. Over the past week it peaked at 1 and averaged 0 players.
Where does LocalServer sit in the rankings?
On player hours for the last seven days, LocalServer sits at #10,029, inside the top 45% of ranked servers.
Settings and rules
How is LocalServer configured, and what rules apply?
The name of LocalServer does not state a gather rate. No group limit is published. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
What is the map on LocalServer?
The game generates the map on LocalServer, which is procedural.
Connecting
How do you connect to LocalServer?
To connect, start Rust and enter client.connect 39.186.94.53:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.