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Live edition34,171 playing on 11,614 servers

Rust Insights

Server profile · au1

LocalServer

Offline, with 1 of 10 players on; ranked #7,603 of every public Rust server, the top 34%. It makes a new world every few hours rather than wiping.

Filed under pve
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak 1
#7,603ranktop 34%
resetsno wipes19 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Note: Top 34% of all ranked servers. Ranked on player hours over the last seven days.

The record

World resets

A new world every few hours; none of these counts as a wipe.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:56 UTC3d ago – – – 0
Sun 25 Oct, 15:35 UTC3d ago – – – 0
Sun 25 Oct, 15:05 UTC3d ago – – – 0
Sun 25 Oct, 14:53 UTC3d ago – – – 0
Sun 25 Oct, 14:11 UTC3d ago – – – 0
Sun 25 Oct, 13:59 UTC3d ago – – – 0
Sun 25 Oct, 13:32 UTC3d ago – – – 1
Sun 25 Oct, 09:27 UTC3d ago – – – 0
Sun 25 Oct, 07:25 UTC3d ago – – – 0
Sun 25 Oct, 07:03 UTC3d ago – – – 0

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The short version

Quick answers

From the figures on this page.

Wipe days

When does LocalServer wipe, and how often?

A new world arrives every few hours on LocalServer, and because no wipe schedule is kept, none of those resets counts as a wipe.

Server

Which Rust version is LocalServer on?

The Rust build is network protocol 2583 and build 110006, running on Windows, for LocalServer. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for LocalServer, and is it online?

The last sighting of LocalServer was 3 days 13 hours ago, and it is offline at present. It spent 24 of the last 6 full days' 144 hours up, 17% of the time. Rust Insights first logged this server on 22 October 2026.

What location is listed for LocalServer?

A region is not published by LocalServer, whose region code is au1. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 39.186.94.142:28015.

Tags

How should you read the tags listed for LocalServer?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; v2583 (Protocol): Your game must run the same version to join: the protocol is 2583; cs110006 (Build): It runs game build 110006; ptrak (Networking): The network layer is RakNet, Rust's standard; $rau1 (Region code): The region code reads au1; ^p (PvE): There is no player fighting; the world itself is the danger are what LocalServer publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature LocalServer?

LocalServer appears among the following Rust Insights lists: Best Rust community servers and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last week.

Population history

How many players are on LocalServer right now?

The last time LocalServer was seen online was 3 days 13 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 0 players.

Where does LocalServer sit in the rankings?

The player-hours ranking for the last seven days puts LocalServer at #7,603, among the top 34% of all ranked servers.

Rules and settings

What are the settings and rules for LocalServer?

Nothing about gather rate is given in the name of LocalServer. The server does not publish a group limit. pve is the game mode, no fighting other players. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Which map is live on LocalServer?

A procedural map, generated by the game, is what LocalServer runs.

Connecting

How do you connect to LocalServer?

To connect, start Rust and enter client.connect 39.186.94.142:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$rau1,v2583,^p,gmrust,cs110006

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
v2583
Protocol Your game must run the same version to join: the protocol is 2583.
cs110006
Build It runs game build 110006.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rau1
Region code The region code reads au1.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.