Server profile
Ubernetes
Offline, with 0 of 50 players on; ranked #15,423 of every public Rust server, the top 69%. It last wiped 24d ago.
Offline 38.49.92.202:28015 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|320/375
- Rustoria.co - EU East Long203/250
- Rusty Moose |EU Main|35/250
- Rustoria.co - EU Main24/250
- Rustafied.com - EU Friday52/100
- Rustoria.co - EU East Medium65/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Ubernetes wipe?
Too few wipes are on record for Ubernetes to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 24 days 14 hours have passed since its current world was created.
Server
What Rust version is live on Ubernetes?
Running on Linux, Ubernetes is on Rust network protocol 2634 and build 166652. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Ubernetes, and is it online?
Ubernetes is offline at the moment; the last time it was seen was 7 days 18 hours ago. It spent 6 of the last 7 full days' 168 hours up, 4% of the time. On 20 October 2026 is when Rust Insights first saw it.
Where does Ubernetes run from?
A region is not published by Ubernetes. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 38.49.92.202:28015.
Lists and tags
How should you read the tags listed for Ubernetes?
When the game's server browser reads Ubernetes, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Ubernetes turn up among the Rust Insights lists and filters?
These Rust Insights lists include Ubernetes: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of Ubernetes look like?
Ubernetes is offline at the moment; the last sighting was 7 days 18 hours ago. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does Ubernetes place?
The player-hours ranking for the last seven days puts Ubernetes at #15,423, among the top 69% of all ranked servers.
Settings and rules
How is Ubernetes configured, and what rules apply?
No gather rate appears in the name of Ubernetes. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on Ubernetes?
A procedural map, generated by the game, is what Ubernetes runs.
Connecting
How do you connect to Ubernetes?
To connect, start Rust and enter client.connect 38.49.92.202:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.