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Rust Insights

Server profile

Cross-Eyed Squiggy's x20

Offline, with 0 of 100 players on; ranked #11,035 of every public Rust server, the top 50%. It last wiped 8d ago.

Filed under 20x quad weekly wipes moddedoxidepvesoftcore
Launch Rust and join
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak 1
#11,035ranktop 50%
8d agolast wipeweekly schedule
6d 18hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123401:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608001:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Note: Top 50% of all ranked servers, and #530 of the quad servers (top 64%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

4 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 4

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 12d 23hThu 12 Nov, 00:18 UTC
  3. 19d 23hThu 19 Nov, 00:18 UTC
  4. 26d 23hThu 26 Nov, 00:18 UTC
  5. 34d 18hThu 3 Dec, 19:00 UTCFW
  6. 40d 23hThu 10 Dec, 00:18 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 15 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 00:18 UTC8d ago 1 – running 0
Thu 15 Oct, 20:04 UTC14d ago 1 halved by day 4 6.2 days 0
Wed 14 Oct, 00:07 UTC16d ago 2 – 1.8 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Old Fckers..... 5x PVE Server Kits || Shop | Skill Tree | EveNA · quad · 5x · weekly · 2 on average5/50
  2. Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average5/50
  3. Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much moreEU · quad · 2x · monthly · 2 on average0/666
  4. AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLINOC · quad · monthly · 2 on average1/50
  5. Casual PVE Svenska KrigareEU · quad · 2 on average1/20
  6. Noob Friendly PVE ServerEU · quad · monthly · 1 on average3/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Cross-Eyed Squiggy's x20, what happens on wipe day?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 4.

How often does Cross-Eyed Squiggy's x20 wipe, and on which day?

Too few wipes are on record for Cross-Eyed Squiggy's x20 to confirm its schedule, so the tag guides the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 8 days have passed since its current world was created. A weekly wipe schedule is published in its tags.

About the server

What does performance look like on Cross-Eyed Squiggy's x20?

Server fps averaged 55 over 48 hours; the lowest reading was 55. At its highest the entity count reached 76,757: buildings, deployables and everything else. The highest memory figure was 1,876 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is Cross-Eyed Squiggy's x20 on?

Running on Windows, Cross-Eyed Squiggy's x20 is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

Has Cross-Eyed Squiggy's x20 stayed online, and is it up now?

The last sighting of Cross-Eyed Squiggy's x20 was 46 hours ago, and it is offline at present. The uptime it reports puts the last restart at about 2 hours ago. It spent 36 of the last 7 full days' 168 hours up, 21% of the time. On 13 October 2026 is when Rust Insights first saw it.

In which location does Cross-Eyed Squiggy's x20 sit?

There is no region published for Cross-Eyed Squiggy's x20. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 38.31.74.223:28015.

Server tags

What is meant by each tag on Cross-Eyed Squiggy's x20?

When the game's server browser reads Cross-Eyed Squiggy's x20, it finds these tags: gmsoftcore (Game mode): An easier ruleset: softcore; mp100 (Max players): It holds 100 slots; ts4 (Group limit): No team may exceed 4 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes arrive weekly; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Cross-Eyed Squiggy's x20 turn up among the Rust Insights lists and filters?

Cross-Eyed Squiggy's x20 appears among the following Rust Insights lists: Rust servers with a gather rate above 10x, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Population

How many players are on Cross-Eyed Squiggy's x20 right now, and how does that number move?

Cross-Eyed Squiggy's x20 was last seen 46 hours ago and is offline right now. Over the past week it peaked at 1 and averaged 0 players.

Where does Cross-Eyed Squiggy's x20 sit in the rankings?

On player hours for the last seven days, Cross-Eyed Squiggy's x20 sits at #11,035, inside the top 50% of ranked servers. Within its quad group, the position is #530.

Settings and rules

How is Cross-Eyed Squiggy's x20 configured, and what rules apply?

The name of Cross-Eyed Squiggy's x20 says 20x gather. Groups are capped at 4 players under the name quad. You get softcore as the game mode, The easier mode from Facepunch, keeping part of your loot. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on Cross-Eyed Squiggy's x20?

The game generates the map on Cross-Eyed Squiggy's x20: procedural, size 3,500, seed 352165132. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How can you get onto Cross-Eyed Squiggy's x20?

To connect, start Rust and enter client.connect 38.31.74.223:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,^p,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp100
Max players It holds 100 slots.
ts4
Group limit No team may exceed 4 players.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.